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GS-PI: An Optimization-Decoupled Appearance Decomposition Approach for Generating PBR Gaussian Assets
Gaussian Splatting (GS) excels at novel-view synthesis but encodes baked-in radiance, tightly entangling illumination with geometry and preventing seamless integration into physically based rendering (PBR) pipelines. Existing inverse-rendering methods attempt to disentangle materials via joint optim
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