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The Semi-Oblivious Cup Game: an Imperfect Information Setting

Jasińska, Kalina et al.
arXiv (All) · Papers
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data-structures-and-algorithms
In the cup game, an adversary distributes $1$ unit of water among $n$ initially empty cups during each time step. The player then selects a single cup from which to remove up to $1$ unit of water, with the goal of minimizing the backlog, i.e., the supremum of the height of the fullest cup over all t
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