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LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting
Although 3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, its prohibitive storage overhead severely hinders practical deployment. Recent anchor-based 3DGS compression schemes reduce gaussian redundancy through some advanced context models. However, they overlook explicit geome
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