OSF
open access
Exploring the Role of Transportation and Narrative Persuasion in Historical Virtual Reality from a Democratic Education Perspective
Virtual reality (VR) is increasingly used in history education to enable immersive engagement with the past. Although these applications may stimulate interest and emotional involvement, concerns have been raised about their potential to hinder critical reflection and foster
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
OSF
Related documents
- Exploring the Role of Transportation and Narrative Persuasion in Historical Virtual Reality from a Democratic Education Perspective#637136
- From Inquiry to Empathy: Impacts of a Transformative Learning Theory Holocaust Curriculum#176141
- Remapping the Present: Dave Eggers's Spatial Virtuality and the Condition of Literature#224943
- A pilot study on the validity and fidelity of two virtual reality systems for tennis training across different skill levels#1090591
- Is VR a tool of liberation? addressing the ethics of VR through sociohistorical contextualization#692270
Record · ID 1040317 · SHA-256 181194287ca0a0b3
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive