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A Neural Hierarchical-Matrix Preconditioner for Real-Time GPU Solves

Osborne, Carl et al.
arXiv (All) · Papers
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and-cluster-computingdistributedgraphicsnumerical-analysisparallel
Interactive simulation solves Ax=b for a sparse SPD A that changes every frame, inside an 8-16 ms budget. At a few thousand unknowns, the setup of algebraic multigrid alone exceeds that budget, while Jacobi and other local preconditioners have no setup but cannot move error across the domain. We lea
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