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Playing to Par: Reinforcement Learning for Provably Optimal Quadrilateral Block Decompositions

Narayanan, Arjun et al.
arXiv (All) · Papers
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machine-learning
A quadrilateral block decomposition of a planar domain is judged by whether it is complete, whether its elements are well shaped, and how many of its vertices are irregular. The last has a provable floor: the discrete Gauss-Bonnet identity enforces a lower bound on the total vertex irregularity of a
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