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SWE-Game: Can Coding Agents Build the Games We Want?

Chen, Xiaoyu et al.
arXiv (All) · Papers
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We introduce SWE-Game, a benchmark of 247 tasks grounded in 41 executable reference Godot games spanning 13 gameplay categories in 2D and 3D. Five task types cover development from a brief, implementation from a game design document, skeleton completion, repair of 83 injected-fault cases, and Godot-
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