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Jogos digitais na arte-educação: o Minecraft como ferramenta de mediação e criação

Santolim, Catarina Lempé
Repositório da UFES · Papers
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art-educationartespesquisa-ação
This study analyzes the pedagogical potential of digital games as mediation tools in Art Education, investigating their capacity to develop critical thinking and aesthetic appreciation among middle school students. The research followed a qualitative approach with action research methodology, carrie
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