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GPUPhysBench: Benchmarking Coding Agents for Correct and Efficient GPU Physics Simulation

Sun, Yuchen et al.
arXiv (All) · Papers
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and-cluster-computingartificial-intelligencedistributedparallel
Writing fast GPU code for physical simulation is difficult: implementations must preserve numerical accuracy while handling irregular data access, synchronization, and iterative solvers. We introduce GPUPhysBench, a benchmark of 50 tasks testing whether coding agents can meet these demands. Tasks co
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