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Game-Based versus Training-Based Virtual Reality for Cognitive Rehabilitation in Mild Cognitive Impairment and Dementia: A Systematization of Design Paradigms, Outcomes, and Evaluation Rigor
Therapeutic exercises can help slow cognitive decline in dementia, but conventional programs are often tedious and difficult to sustain. Virtual reality (VR) offers an alternative through game-based approaches designed to improve engagement and training-based approaches focused on structured functio
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