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Solving Multi-Agent Sokoban via LaCAM

Okumura, Keisuke
arXiv (All) · Papers
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multiagent-systems
Sokoban, a puzzle game in which an agent pushes boxes onto unlabelled target locations in a grid world, is a long-standing benchmark planning problem. While it is easy to see the connection to practical applications such as warehouse logistics with autonomous forklifts, its multi-agent counterpart h
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