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Windfoil: Closed-Form Coverage for Real-Time and Differentiable Vector Graphics

DesLauriers, Matt
arXiv (All) · Papers
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computer-vision-and-pattern-recognitiongraphics
We present Windfoil, a GPU-friendly algorithm that treats rasterisation and differentiable vector graphics as two sides of the same problem by evaluating the box-filtered winding number of quadratic Bézier contours in closed form. We implement this in WebGPU, allowing it to run across a range of env
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