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Analisa Dampak Game Mobile Legends Terhadap Prestasi Akademik Mahasiswa Menggunakan Metode Fuzzy Logic

Basra, Raihanul et al.
Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi · Papers
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mahasiswa
The purpose of this research is to analyze how the academic achievement of students at UIN SUSKA Riau is influenced by playing the Mobile Legends game. Mobile games such as Mobile Legends are increasingly popular among college students in the digital era. Nonetheless, there are concerns that the gam
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