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SplatQ: Interaction-Aware Pruning of 3D Gaussian Splatting via Quadratic Selection

Ye, Hongbin et al.
arXiv (All) · Papers
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computer-vision-and-pattern-recognitiongraphics
Existing 3D Gaussian Splatting (3DGS) pruning methods primarily rely on global Top-K selection based on independent importance scores, lacking regional budget control and ignoring joint deletion effects. Consequently, they cannot ensure balanced reconstruction quality across a scene. We propose Spla
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