arXiv CS
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TrackShield: An Efficient Runtime Defense Against Availability Attacks on High-Performance Real-Time Multi-Object Tracking
High-performance camera-based perception pipelines must sustain per-frame real-time budgets on resource-constrained embedded GPU platforms. Availability attacks such as SlowTrack inflate the persistent state of multi-object trackers: data-association workload accumulates across frames, so per-frame
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