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Spectral World Renderer: Unified 3D Hyperspectral Unmixing

Lee, Chia-Ming et al.
arXiv (All) · Papers
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computer-vision-and-pattern-recognitiongraphics
Cameras and the foundation models built on them recognize what a 3D scene contains, but not what it is made of: surfaces of the same colour can be different materials. Hyperspectral unmixing explains each spectrum as a mixture of material signatures, yet in 3D it is applied to rendered images after
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