arXiv (All)
open access
Point2Acoustic: Efficient Room Acoustic Parameter Estimation from 3D Geometry and Material Properties
Scene-adaptive immersive audio rendering requires rapid estimation of acoustic parameters that reflect the surrounding environment. For repeated runtime scene updates, performing a detailed geometric-acoustic simulation for every update can be computationally costly. We present Point2Acoustic, a lea
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- Geometry-Informed Distributed Acoustic Scene Understanding#985426
- Enabling Immersive Audio-Visual Experience from Any Video#1131137
- SPATIAL DISTRIBUTION AND DIRECTIONALITY OF ACOUSTIC SCATTERING IN ROCKY ENVIRONMENTS#1258833
- Architectural Acoustics#466131
- Concepts in architectural acoustics#1191910
Record · ID 1402411
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive