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Problematic gaming in occasional, low, intermediate or heavy use gamers – not all screen time is created equal – A reanalysis

Benoit Bediou et al.
PLOS · Papers · License: CC BY
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behaviorgameshabitsimpulsivityvideo-games
Despite having received increasing attention over the past decade, little is known about the factors that can increase or decrease symptoms of problematic gaming (PG) in individuals with different video gaming (VG) habits (e.g., occasional use gamers vs heavy use gamers). Here, we apply a specifica
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