ClinicalTrials.gov
public full text
Public Domain
Comparison of Game-Based Learning and Model Arm Practice for Teaching Intravenous Cannulation to Dental Students
This randomized controlled study aimed to compare the effectiveness of game-based learning (GBL) and model arm practice in teaching peripheral intravenous cannulation (PIVC) skills to final-year dental students. Sixty participants were randomly assigned to two groups. The impact of each method was assessed in terms of procedural success, anxiety levels (STAI), self-confidence (VAS), and student satisfaction.
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- Experience of Hospital Students in the Odontology Department#1407923
- Virtual Interactive Practice: a strategy to enhance learning and competence in health care students#289658
- The Effectiveness of Gamification vs. Traditional Teaching in Undergraduate Medical Education#879622
- Modular Learning Efficiency: Learner’s Attitude and Performance Towards Self-Learning Modules#76890
- Nurse,Intramuscular Injection, Hybrid Simulation#1088955
Record · ID 1421113
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive