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AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark

Liu, Ruicong et al.
arXiv (All) · Papers
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computer-vision-and-pattern-recognition
AI coding agents can now build small playable games in minutes, but the results usually look like programmer art: gray blockouts, colored geometric primitives, and flat semantic blobs. We present AnyGameRenderer, a video-to-video generative renderer that turns such footage into high-quality visuals
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