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WorldPager: Zero-Stall Tiered Memory for Long-Horizon World Models on a Single Consumer GPU

Liu, Bingnan et al.
arXiv (All) · Papers
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and-cluster-computingc-4computer-vision-and-pattern-recognitiond-4-2distributedi-2-10parallel
Interactive world models keep the KV of past chunks as retrieval memory so that revisited places stay consistent. On a single consumer machine (one RTX 4090, 32 GiB of host memory, one NVMe SSD), long sessions with such memory hit two walls. The first is capacity: the KV of Matrix-Game 2.0 exhausts
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