Agentic LinkDreamer: Adaptive Neuro-Fuzzy World-Model Decision Making for Intermittent V2X Cooperative Perception
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Agentic LinkDreamer: Adaptive Neuro-Fuzzy World-Model Decision Making for Intermittent V2X Cooperative Perception
arXiv:2610.39258v1 [cs.NI] 29 Oct 2026
Zhaoyu Liua,1 , Dongmin Wanga,1 , Liu Caoa,∗, Jijing Caib , Kai Fangb , Syed Ishtiaque Ahmedc , Almetwally M. Mostafad a
Electrical and Electronic Engineering Program, City University of Hong Kong (Dongguan), Dongguan, 523808, China b College of Artificial Intelligence, Zhejiang A&F University, Hangzhou, 311300, China c Department of Computer Science, University of Toronto, Toronto, Canada d Information Systems Department, College of Computer and Information Sciences, King Saud University, Riyadh, 11543, Saudi Arabia
Abstract Intermittent vehicle-to-everything (V2X) communication can abruptly remove collaborator information required by cooperative perception. Existing recovery methods can reconstruct missing features, but typically do not determine when prediction should be trusted, when historical information should be reused, or when communication should be refreshed. This paper proposes Agentic LinkDreamer, an adaptive soft-computing framework that integrates a latent world model with an interpretable neuro-fuzzy decision agent. The framework maintains causal collaborator memory and employs a relative-motion-conditioned recurrent world model to predict unavailable bird’s-eye-view (BEV) features during communication outages. Prediction uncertainty, perceptual complementarity, memory freshness, communication quality, and residual communication budget form a compact decision state. A differentiable Takagi–Sugeno controller adaptively selects among ego-only perception, motion-compensated historical feature reuse, latent imagination, low-rate temporal-summary refresh, and high-rate collaborator-feature refresh. The policy balances detection risk, communication overhead, latency, predictive uncertainty, and action switching, while reflection after link recovery updates uncertainty calibration and causal memory. To enable reproducible evaluation without assuming unavailable physical-layer traces, we construct a ∗
Corresponding author. Email address: liu.cao@cityu-dg.edu.cn (Liu Cao) 1 These authors contributed equally to this work.
geometry-derived V2X degradation protocol from the recorded trajectories and LiDAR-derived scene geometry of V2X-Real. Experiments on the realworld V2X-Real V2V split show that Agentic LinkDreamer achieves 90.95 AP@0.5 on outage frames and recovers 92.9% of the cooperative-perception performance gap. At the high-performance operating point, it remains only 0.65 AP below the cooperative upper reference while reducing communication volume by approximately 31% relative to continuous high-rate cooperation. These results demonstrate that adaptive world-model reasoning and neurofuzzy decision making provide a more reliable alternative to unconditional missing-feature reconstruction under intermittent V2X communication. Keywords: Agentic AI, neuro-fuzzy systems, world model, cooperative perception, intermittent V2X communication, communication resilience 1. Introduction Cooperative perception enables connected vehicles and roadside infrastructure to exchange complementary observations, thereby reducing blind spots, extending sensing range, and improving three-dimensional object detection. Intermediate fusion is particularly attractive because it exchanges semantically informative features without transmitting full raw point clouds [1, 2, 3, 4, 5]. Its effectiveness, however, depends strongly on communication availability. When a collaborator becomes temporarily unavailable because of blockage, distance, scheduling, or packet loss, the ego vehicle may abruptly lose objects and regions that were visible only from the remote viewpoint. Cooperative perception under intermittent V2X communication is therefore not simply a communication problem, but a partially observed multi-agent perception problem in which previously received collaborator information may remain useful. Existing approaches can mitigate this degradation by reusing historical features, compensating temporal misalignment, or predicting missing collaborator representations. However, feature recovery alone does not determine whether the recovered information should actually be used. During an interruption, a perception system must decide whether to rely on ego-only perception, reuse a stale but real collaborator feature, or trust a predicted representation. When communication becomes available, it must further determine whether the expected perception benefit justifies refreshing compact temporal memory or transmitting a higher-fidelity collaborator representation. These choices depend jointly on communication quality, memory freshness, outage duration, prediction uncertainty, collaborator usefulness, and available communication resources. Consequently, communication-resilient coopera2
tive perception requires an adaptive decision mechanism rather than a fixed recovery strategy. To address this problem, we propose Agentic LinkDreamer, an adaptive neuro-fuzzy world-model framework that formulates intermittent cooperative perception as an agentic communication–perception decision process. The framework maintains a causal temporal summary together with the latest available high-fidelity collaborator representation. When the current collaborator observation is unavailable, a relative-motion-conditioned latent world model predicts the missing BEV feature from the stored temporal context, the ego vehicle’s current observation, and estimated inter-agent motion. Prediction uncertainty, perceptual complementarity, and actiondependent perception risk provide compact decision-relevant information. An interpretable Takagi–Sugeno neuro-fuzzy controller then selects among five operating modes: ego-only perception, historical-feature holding and motion compensation, latent imagination, low-rate temporal-summary refresh, and high-rate collaborator-feature refresh. Feasibility masking prevents unavailable, latency-violating, or unreliable actions from being selected. The resulting policy balances perception quality against transmitted bits, end-to-end latency, prediction uncertainty, and excessive action switching. Importantly, latent prediction is not applied unconditionally: the agent can reject an uncertain imagined feature or switch to a safer information source according to the current operating state. When a new real collaborator feature becomes available after an interruption, the discrepancy between the predicted and observed representations provides a reflection signal for updating uncertainty calibration and collaborator memory. The resulting procedure forms an observe–imagine–decide–act–reflect loop that integrates prediction, communication, and perception within a unified decision framework. We evaluate Agentic LinkDreamer on V2X-Real, a real-world multi-agent cooperative-perception benchmark with synchronized sensing and agentspecific poses [6]. The main experiments use the vehicle-to-vehicle split so that both the ego vehicle and collaborator are moving, which directly supports evaluation of relative-motion-conditioned prediction. Since V2X-Real does not provide synchronized physical-layer channel measurements for every perception frame, we do not interpret its trajectories as radio-accurate communication traces. Instead, inter-agent distance and geometric blockage are used to construct a reproducible, severity-controlled communication-degradation protocol that generates causal V2X outage episodes for evaluation. The main contributions are summarized as follows. 1. We formulate cooperative perception under intermittent V2X communication as a partially observed agentic decision problem, in which the ego vehi3
cle explicitly selects among recovery, fallback, and communication-refresh actions instead of applying missing-feature prediction unconditionally. 2. We develop a causal temporal-memory and relative-motion-conditioned latent world model that predicts unavailable collaborator BEV representations and provides decision-relevant uncertainty, perceptual complementarity, and action-dependent perception risk. 3. We design an adaptive and interpretable Takagi–Sugeno neuro-fuzzy controller that selects among ego-only perception, historical-feature reuse, latent imagination, low-rate summary refresh, and high-rate feature refresh while accounting for communication cost, latency, prediction reliability, and action stability. 4. We establish a reproducible geometry-derived V2X interruption protocol on the real-world V2X-Real V2V split and evaluate the proposed framework through outage robustness, communication–perception trade-offs, ablation studies, policy interpretability, and qualitative failure analysis. The remainder of this paper is organized as follows. Section 2 reviews cooperative perception under imperfect V2X communication, world models and agentic decision making, and neuro-fuzzy decision systems. Section 3 presents the system model and formulates intermittent cooperative perception as a constrained, partially observed multi-objective decision problem. Section 4 details the proposed Agentic LinkDreamer framework and its training strategy. Section 5 presents the experimental setup and evaluation results. Finally, Section 6 concludes the paper. 2. Related work 2.1. Cooperative Perception under Imperfect V2X Communication Cooperative perception enables connected vehicles and infrastructure to exchange complementary observations and improve perception beyond the capability of a single agent. V2VNet introduced learned message passing for vehicle cooperation [1], while DiscoNet improved the accuracy–bandwidth trade-off through a distilled collaboration graph [7]. V2X-ViT modeled heterogeneous vehicle–infrastructure interactions using transformer attention [2], and Where2comm transmitted only perceptually informative regions using spatial confidence maps [3]. CoBEVT extended cooperative transformers to BEV perception [8], whereas How2comm jointly considered communication efficiency, delay, and collaboration heterogeneity [9]. These studies demonstrate the effectiveness of adaptive information exchange, but generally rely on valid or recoverable collaborator information during cooperative operation. 4
Communication delay and interruption further challenge cooperative perception. SyncNet compensates asynchronous information through temporal feature prediction [10], while V2X-INCOP reconstructs missing messages using spatial-temporal prediction, knowledge distillation, and curriculum learning [11]. How2comm incorporates flow-guided delay compensation [9], and CoEF exploits entropy and feature reprojection to retain useful information under communication degradation [12]. These methods show that historical features can mitigate communication failures. However, recovery is typically based on a predefined compensation mechanism, without explicitly deciding whether a stale real feature, a predicted representation, or a new communication refresh is preferable under the current memory age, uncertainty, and resource condition. Public benchmarks include simulated datasets such as OPV2V [13] and V2X-Sim [14], as well as real-world platforms such as DAIR-V2X [15] and V2X-Real [6]. We adopt the V2X-Real V2V setting because its moving-agent trajectories and agent-specific poses support temporal collaborator modeling and relative-motion-conditioned evaluation under intermittent communication. 2.2. World Models and Agentic Decision Making World models learn compact latent dynamics that support prediction, planning, and decision making. Early world models combined learned visual representations, recurrent dynamics, and a controller [16]. Dreamer optimized behavior through imagined latent trajectories [17], while MuZero demonstrated planning with learned latent dynamics without explicitly reconstructing raw observations [18]. The Dyna framework similarly connected real experience, model learning, and simulated decision updates [19]. These approaches establish latent prediction as an effective mechanism for reasoning about states that are not directly observed. This idea is particularly relevant to intermittent cooperative perception, where the current collaborator observation may be unavailable while historical information remains informative. Nevertheless, predicting a missing representation alone does not determine whether it should be trusted or used by the detector. In Agentic LinkDreamer, the world model therefore serves as a predictive component within an agentic decision loop. It estimates the missing collaborator BEV representation from causal temporal memory, the ego observation, and relative motion, while prediction uncertainty and action-dependent perception risk provide decision-relevant information. The agent can consequently choose among ego-only perception, historical-feature reuse, latent imagination, and communication refresh instead of applying prediction unconditionally. 5
2.3. Neuro-Fuzzy Decision Systems and Research Positioning Soft computing provides useful mechanisms for reasoning with continuous and uncertain operating states. Fuzzy sets represent linguistic concepts using graded memberships [20], while fuzzy decision theory supports decision making under uncertain objectives and constraints [21]. Takagi–Sugeno systems combine fuzzy antecedents with smooth functional consequents [22], and adaptive neuro-fuzzy inference systems enable membership and rule parameters to be learned from data [23]. Such properties are suitable for V2X decision variables including communication quality, memory age, outage depth, prediction uncertainty, perceptual complementarity, and residual communication budget, for which universal crisp thresholds are difficult to define. A purely neural decision policy can learn nonlinear mappings from these variables to communication actions, but its decision mechanism is difficult to interpret. Conversely, manually designed fuzzy rules provide transparency but may not adapt well to perception statistics and changing communication conditions. We therefore employ a differentiable Takagi–Sugeno controller whose membership functions, rule importance, and action consequents are learned jointly while retaining physically meaningful decision variables. Overall, existing interruption-aware cooperative perception mainly focuses on recovering unavailable features, while predictive world models mainly provide latent forecasting and conventional fuzzy systems mainly address uncertain decision boundaries. These directions have rarely been integrated to jointly reason about temporal memory, prediction reliability, collaborator usefulness, communication cost, and action feasibility. To address this gap, we formulate intermittent V2X cooperative perception as an agentic decision problem in which the ego vehicle adaptively selects among ego-only perception, historical-feature holding, latent imagination, low-rate summary refresh, and high-rate feature refresh according to the current perception and communication state. 3. System Model and Problem Formulation Consider the V2X-enabled cooperative perception system shown in Fig. 1, consisting of an ego vehicle e and a collaborator c. Both vehicles are equipped with LiDAR sensors and onboard perception processors. At each sensing frame t ∈ {1, 2, . . .}, the two vehicles observe the surrounding environment from different viewpoints. When the V2X link is available, the collaborator can transmit an intermediate perception representation to the ego vehicle for cooperative object detection. When communication is temporarily interrupted because of blockage, mobility, packet loss, or network congestion, the current collaborator observation becomes unavailable. 6
Figure 1: System model of cooperative perception under intermittent V2X communication.
Instead of assuming continuous feature transmission, the ego vehicle selects among different communication–perception operating modes according to the current link condition, previously received information, prediction reliability, and expected cooperative benefit. This section first models cooperative perception under intermittent V2X communication, then defines the compact agent state and feasible action space, and finally formulates the resulting sequential decision problem. 3.1. Cooperative Perception under Intermittent V2X Let Xti denote the LiDAR point cloud observed by agent i ∈ {e, c} at frame t. A shared BEV perception encoder Ebev (·) maps the point cloud into an intermediate feature representation Fti = Ebev (Xti ),
(1)
where Fti ∈ RC×H×W ,C, H, and W denote the number of feature channels and the height and width of the BEV feature map, respectively. Because the ego vehicle and collaborator observe the scene in different coordinate systems, the collaborator representation must be transformed into the current ego coordinate frame before fusion. Let Tet and Tct denote the corresponding poses. The relative transformation from the collaborator frame to the ego frame is Tc→e,t = (Tet )−1 Tct . (2) Accordingly, the spatially aligned collaborator feature is F̄tc = T (Ftc ; Tc→e,t ) , 7
(3)
where T (·) denotes a differentiable spatial transformation from the collaborator frame to the ego frame. When the current collaborator feature is successfully received, the cooperative detector produces Ybtcoop = G Fte , F̄tc , (4) where G(·, ·) comprises the intermediate feature-fusion module and the downstream detection head. The output Ybtcoop contains the predicted object classes, bounding boxes, and confidence scores. For comparison, ego-only perception is expressed as Ybtego = G (Fte , 0) , (5) where 0 ∈ RC×H×W is an all-zero tensor with the same dimension as the aligned collaborator feature. The instantaneous V2X-link state is represented by ( 1, if a new collaborator message can be received, ℓt = (6) 0, otherwise. where the variable ℓt represents the effective communication outcome available to the perception agent and can be obtained from packet delivery information, physical-layer measurements, or a communication-state estimator. In the experiments of this work, it is instantiated using the reproducible V2X degradation protocol. To preserve causal information across frames, let κt denote the latest frame at or before t at which a high-fidelity collaborator representation was successfully received, and let κSt denote the latest frame at which a valid compact temporal summary was received. The memory available to the ego vehicle is represented by n o Mt = SκSt , Fκct , Tcκt , vκc t , ēκt , (7) where SκSt is the latest received temporal summary, Fκct is the latest highfidelity collaborator BEV feature, Tcκt and vκc t denote its associated pose and motion information, respectively, and ēκt is the latest reflection-based prediction-calibration statistic. The construction and update of these memory components are described in Section 4. When ℓt = 0, the current collaborator feature Ftc is not observable. Therefore, the ego vehicle makes decisions from Ot = {Fte , Mt , qt , bt , ℓt } ,
(8)
where qt ∈ [0, 1] is a normalized indicator of the current communication quality and bt denotes the instantaneous residual communication payload 8
budget available at frame t. Hence, under intermittent V2X communication, the current remote observation may be hidden from the ego agent, leading to a partially observed sequential decision problem. 3.2. Agent State and Feasible Action Space Directly using the high-dimensional observation Ot for online decision making is inefficient. We construct a compact state that retains communication status, memory freshness, and decision-relevant perception information. The short-term change in communication quality is defined as ∆qt = qt − qt−1 ,
(9)
which distinguishes improving and degrading link conditions. Two memory-age variables are introduced because low-rate temporal summaries and high-fidelity collaborator features can be refreshed at different times. The temporal-summary age is aSt = t − κSt ,
(10)
then the age of the latest high-fidelity collaborator feature is aH t = t − κt .
(11)
The former characterizes the freshness of the temporal context used by the latent world model, while the latter measures the staleness of the feature available to the historical-feature reuse action. The consecutive communication-outage depth is updated as ( 0, ℓt = 1, τt = (12) τt−1 + 1, ℓt = 0, where τt measures how many consecutive frames have elapsed without a newly received collaborator message. We further introduce two perception-related decision variables. Specifically, ut ∈ [0, 1] denotes the predictive uncertainty of the world-model-generated collaborator representation, while gt ∈ [0, 1] represents perceptual complementarity between the collaborator and ego observations. A large ut indicates that latent imagination is unreliable, whereas a large gt indicates that the collaborator is expected to provide information that cannot be adequately recovered from the ego observation alone. Their estimation is presented in Section 4.
9
The continuous decision descriptor is therefore defined as ⊤ set = qt , ∆qt , aSt , aH , t , τt , ut , gt , bt
(13)
and the complete decision state is ⊤ st = se⊤ ∈ S, t , ℓt
(14)
where S denotes the compact decision-state space. All continuous variables in set are normalized before being provided to the decision controller. In the proposed implementation, the eight continuous variables are used by the neuro-fuzzy controller, while the binary link state ℓt is used to enforce the action-feasibility mask. At each frame, the ego agent selects one action from A = aego , ahold , aimag , arefL , arefH . (15) where aego performs ego-only perception, ahold reuses the latest received highfidelity collaborator representation, and aimag predicts the current collaborator representation using the latent world model. The communication actions arefL and arefH request a low-rate compact temporal summary and a high-rate collaborator representation, respectively. Let BL and BH denote the corresponding communication payloads, with BH > BL . The number of transmitted bits associated with action at is at ∈ {aego , ahold , aimag }, 0, B(at ) = BL , at = arefL , (16) refH BH , at = a . A communication refresh can only be executed when the current V2X link is available and sufficient instantaneous communication budget remains. Accordingly, the feasible action set is Afeas (st ) ={aego , ahold , aimag } ∪ arefL : ℓt = 1, BL ≤ bt ∪ arefH : ℓt = 1, BH ≤ bt .
(17)
Equation (17) enforces causal decision making. In particular, after the link has already become unavailable, the ego agent cannot retroactively request additional information from the collaborator and is therefore restricted to ego-only perception, historical feature reuse, or latent imagination. 10
3.3. Multi-Objective Decision Problem Given st and Afeas (st ), the ego agent must select an operating mode that balances perception reliability against communication and latency costs. The candidate actions differ in their expected detection accuracy, communication overhead, processing latency, prediction reliability, and temporal stability. We define an action-dependent multi-objective stage cost. Let Ldet,t (a) denote the downstream detection loss that would result from executing candidate action a ∈ Afeas (st ). Since its ground-truth value is unavailable at online decision time, the policy uses Lbdet,t (a), an estimate of the action-dependent perception risk. Its construction is introduced in Section 4. The communication overhead is normalized by the high-rate payload BH Cbit (a) =
B(a) . BH
(18)
Consequently, Cbit (a) = 0 for non-transmission actions, Cbit (arefL ) = BL /BH , and Cbit (arefH ) = 1. This normalization avoids introducing an additional reference-payload hyperparameter. Let Rt denote the effective V2X transmission rate at frame t when the link is available. To avoid assigning a transmission term to actions that do not communicate, the action-dependent transmission latency is explicitly written as B(a) = 0, 0, Ttx,t (a) = B(a) (19) , B(a) > 0. Rt Let Tper (a) denote the perception-processing latency of action a. The normalized end-to-end latency cost is then defined as Clat,t (a) =
Tper (a) + Ttx,t (a) , Tmax
(20)
where Tmax denotes the maximum allowable end-to-end latency. Using Tmax as the normalization factor makes the latency cost directly consistent with the latency constraint introduced below. Latent imagination introduces additional prediction-dependent risk. The corresponding uncertainty penalty is ( ut , a = aimag , Ut (a) = (21) 0, otherwise. Thus aimag becomes less preferable when the predicted collaborator representation is unreliable. 11
To discourage rapid oscillation among operating modes, we additionally define Csw (a, at−1 ) = 1{a̸=at−1 } , (22) where 1{·} denotes the indicator function and at−1 is the action selected at the preceding frame. The instantaneous multi-objective cost of candidate action a is therefore Ct (a) = Lbdet,t (a) + λb Cbit (a) + λl Clat,t (a) + λu Ut (a) + λs Csw (a, at−1 ),
(23)
where λb , λl , λu , and λs are non-negative weighting coefficients controlling communication overhead, latency, prediction uncertainty, and temporal action stability, respectively. The perception-risk term favors actions that preserve detection performance, whereas the remaining terms discourage unnecessary transmission, excessive latency, unreliable imagination, and unstable switching. Based on this stage cost, the objective is to learn a communication– perception policy πϕ (at | st ) parameterized by ϕ. The resulting sequential decision problem is formulated as "Hp −1 # X P1 : min Eπϕ γ h Ct+h (at+h ) ϕ
h=0
s.t. C1 : at ∈ Afeas (st ),
∀t,
T
(24)
1X C2 : lim sup E [B(at )] ≤ B̄, T →∞ T t=1 C3 : Tper (at ) + Ttx,t (at ) ≤ Tmax , imag
C4 : at = a
⇒ ut ≤ umax ,
∀t, ∀t.
In Problem P1, Hp is the decision horizon, γ ∈ (0, 1] is the temporal discount factor, and ϕ denotes the learnable policy parameters. The quantity B̄ specifies the allowable long-term average communication payload per decision frame, and bt in the state represents the instantaneous residual communication budget available at frame t. Therefore, bt and B̄ impose instantaneous and long-term communication-resource requirements, respectively. The parameter Tmax specifies the maximum allowable end-to-end latency, while umax is the maximum predictive uncertainty under which latent imagination is considered admissible. Constraint C1 enforces state-dependent causal action feasibility. Constraint C2 prevents persistent reliance on communication-intensive refresh 12
operations. Constraint C3 imposes the end-to-end latency requirement, and Constraint C4 provides a reliability safeguard against using highly uncertain imagined features. Note that the latency and uncertainty terms in (23) act as soft preferences among admissible actions, whereas C3 and C4 define hard bounds that must not be violated. Therefore, including both the corresponding cost terms and constraints is not redundant. Directly solving Problem P1 remains challenging because the current collaborator observation is unavailable during V2X outages, the action-dependent perception risk is governed by a nonlinear cooperative detector, and successive decisions are temporally coupled through communication conditions, memory, uncertainty, and resource consumption. To address these challenges, Section 4 develops Agentic LinkDreamer, which combines causal temporal memory and a relative-motion-conditioned latent world model to infer unavailable collaborator information and estimate decision-relevant quantities. An adaptive neuro-fuzzy controller then selects feasible communication–perception actions under the constraints of Problem P1. 4. Proposed Agentic LinkDreamer Framework 4.1. Overview of Agentic LinkDreamer Fig. 2 illustrates the overall architecture of Agentic LinkDreamer. The proposed framework addresses intermittent V2X cooperative perception by integrating causal temporal memory, a relative-motion-conditioned latent world model, uncertainty and perception-utility estimation, and an interpretable neuro-fuzzy decision controller. Instead of using a fixed compensation strategy to handle missing collaborator information, Agentic LinkDreamer enables the ego vehicle to act as an adaptive perception agent. At each frame, the agent observes the current perception and communication states, predicts the unavailable collaborator representation when necessary, assesses its reliability and expected perception benefit, and selects an appropriate communication–perception action. The above procedure is organized as an observe–imagine–decide–act–reflect loop. In the observe stage, the ego vehicle forms the decision state from its current BEV feature, causal collaborator memory, relative-motion information, and V2X link condition. When current collaborator information is unavailable, the imagine stage employs the latent world model to infer the missing collaborator representation and quantify its prediction uncertainty. The decide stage then maps the resulting state to an admissible action through the neuro-fuzzy controller. In the act stage, the detector input is constructed according to the selected mode, including ego-only perception, historical feature reuse, latent imagination, or communication refresh. Once 13
Figure 2: Overall architecture of Agentic LinkDreamer.
new collaborator information becomes available, the reflect stage compares the predicted and real features to recalibrate uncertainty and update the temporal memory. 4.2. Causal Temporal Memory and Latent World Model Latent BEV encoding. Based on the BEV features Fti defined in Section 3.1, a lightweight latent encoder Eℓ (·) is introduced for temporal modeling. Specifically, zti = Eℓ (Fti ), where zti ∈ RCℓ ×Hℓ ×Wℓ , Cℓ is the latent channel dimension and Hℓ < H and Wℓ < W are the compressed spatial dimensions. The compact representation zti is used only for temporal-memory construction and world-model rollout. Cooperative feature fusion and object detection remain in the original BEV feature space RC×H×W . In our implementation, the BEV features are extracted using a PointPillars backbone [24]. Causal temporal summary. The collaborator continuously maintains a compact summary of its local observation history. Given the collaborator latent feature zkc = Eℓ (Fkc ) at frame k, the summary state is recursively updated by c sum hsum = ConvGRU z , h (25) sum k k−1 , k where ConvGRUsum (·) denotes the convolutional recurrent unit used for temporal aggregation and hsum is its hidden state. The transmittable temporal k summary is defined as Sk = hsum k . The update in (25) depends only on collaborator observations available up to frame k and therefore satisfies causal 14
operation without requiring knowledge of future V2X outages. As defined in Section 3.1, the ego vehicle only stores the most recently received summary SκSt rather than the current local summary St when no refresh is available. Its freshness is explicitly represented by the summary age aSt = t − κSt in (10). The low-rate and high-rate refresh actions defined in (15) determine when the ego-side temporal memory is updated. Their communication feasibility and payload costs are already captured by (17) and the multi-objective decision problem in Section 3.3; therefore, the world model itself does not assume that additional information can be transmitted after a communication outage has occurred. Relative-motion-conditioned latent rollout. When the current collaborator representation is unavailable, directly reusing the latest received feature ignores scene evolution and inter-vehicle motion. To predict the unavailable collaborator representation, Agentic LinkDreamer performs a causal latent rollout conditioned on the latest received temporal summary, the current ego observation, and relative-motion information. The motion-conditioning vector is defined as mt = [∆xt , ∆yt , ∆ψt , ∆vt , τt ]⊤ ,
(26)
where ∆xt and ∆yt denote the estimated relative translations between the two agents, ∆ψt is their relative yaw variation, ∆vt denotes the relative velocity variation, and τt is the current outage depth defined in (12). These motion variables are estimated causally from the latest collaborator pose and motion metadata stored in Mt together with the current ego motion; hence, the rollout does not require the unavailable current collaborator observation. A lightweight multilayer perceptron ψm (·) embeds mt , while another embedding function ψa (·) encodes the temporal-summary age aSt . At the first imagination step, the rollout state is initialized as init S ht = Pinit SκSt , ψa (at ) , (27) where Pinit (·) is a lightweight projection module that maps the received temporal summary and its age information into the hidden-state space of the rollout model. Conditioning the initialization on aSt allows the model to distinguish recently refreshed temporal context from stale temporal memory. The current ego feature provides additional live scene information. The rollout state is updated by hroll = ConvGRUroll [Eℓ (Fte ), ψm (mt )] , hroll (28) t t−1 , 15
where ConvGRUroll (·) denotes the motion-conditioned recurrent world model. Before concatenation, the motion embedding ψm (mt ) is spatially broadcast to match the dimensions of the ego latent feature. At the first rollout step, init hroll from (27); during a continuing outage, the t−1 in (28) is replaced by ht previous rollout state is recursively reused. A feature decoder Df (·) maps the latent rollout state back to the original collaborator BEV feature domain Fbtc = Df hroll , where Fbtc ∈ RC×H×W , and t Fbtc is the predicted collaborator feature before cross-agent spatial alignment. Geometry-consistent alignment and historical reuse. During an outage, the b c→e,t denote current collaborator pose is unavailable. Accordingly, let T the collaborator-to-ego transformation estimated from the latest available collaborator pose and motion information in Mt together with the current ego pose. The predicted collaborator feature is transformed into the current ego coordinate frame as b̄ c = T Fbc ; T b c→e,t , F (29) t t where T (·) is the same spatial transformation operator defined in (3). For the historical-holding action, the latest high-fidelity collaborator feature Fκct may have been received several frames earlier. Its staleness is quantified by aH t = t − κt in (11). Before fusion, the stale feature is first compensated for temporal motion and then aligned with the current ego frame b c→e,t , F̄tc,hold = T Wκt →t Fκct ; T (30) where Wκt →t (·) denotes temporal motion compensation over the aH t -frame interval between the last high-fidelity reception and the current frame. Thus, Wκt →t (·) compensates the temporal staleness of the stored feature, whereas T (·) resolves the spatial coordinate difference between the collaborator and ego vehicles. b̄ c and F̄ c,hold , respectively support the The two resulting representations, F t t aimag and ahold actions. Their reliability is further characterized by the uncertainty, complementarity, and action-dependent risk estimators introduced in the following subsection. 4.3. Decision-Relevant Uncertainty, Complementarity, and Risk Estimation The decision state in (14) requires the predictive uncertainty ut and perceptual complementarity gt , while the multi-objective cost in (23) further relies on the action-dependent perception risk Lbdet,t (a). We therefore construct three lightweight estimators on top of the latent world-model state to quantify 16
prediction reliability, collaborator usefulness, and the expected perception consequence of each candidate action. Prediction uncertainty. The world model first produces a spatial predictive variance map Vbt,pix = softplus Du (hroll (31) t ) , where Du (·) denotes the uncertainty decoder and Vbt,pix ≥ 0. The mean predictive variance is summarized as vtpred = mean Vbt,pix . (32) In order to additionally capture epistemic uncertainty, Mu stochastic worldc model predictions are generated with dropout enabled. Let Fbt,m denote the m-th stochastic prediction, m ∈ {1, . . . , Mu }. The feature-level disagreement is summarized into a scalar as h i c vtepi = mean Varm Fbt,m , (33) where the outer mean is taken over all feature channels and spatial locations. The global predictive uncertainty used by the decision controller is also defined as τt pred epi ut = sigmoid α0 + α1 vt + α2 vt + α3 + α4 ēκt , (34) Hmax where Hmax denotes the maximum modeled outage horizon, ēκt is the latest available reflection-based calibration statistic, and α0 , . . . , α4 are learnable calibration parameters. The scalar uncertainty cues are normalized before fusion. The sigmoid mapping guarantees ut ∈ [0, 1], consistent with the definition in (14). Perceptual complementarity. Prediction reliability alone does not determine whether remote information should be used. A reliable collaborator representation may provide little additional benefit when the ego vehicle already observes the same objects or spatial regions. We therefore construct a compact complementarity descriptor ξtg from geometric field-of-view overlap, relative visibility, recent remote-only detection evidence from valid cooperative frames, and the currently available collaborator memory. The perceptual complementarity is estimated as gt = sigmoid (Dg (ξtg )) , (35) where Dg (·) denotes a lightweight complementarity predictor and gt ∈ [0, 1]. 17
During offline training, the supervision target is constructed from the relative perception improvement, ! ego coop L − L det,t det,t gt⋆ = clip , 0, 1 , (36) Lego + ϵ det,t coop where Lego det,t and Ldet,t denote the detection losses under ego-only and valid cooperative perception, respectively, and ϵ > 0 is a small numerical constant. A large gt indicates that collaborator information is expected to provide substantial additional perception benefit, whereas a small value indicates strong redundancy with the ego observation.
Action-dependent perception risk. While ut and gt characterize prediction reliability and collaborator usefulness, respectively, the controller must also estimate the downstream perception consequence of each candidate action. A compact world-model descriptor is first obtained as rt = GAP hroll , (37) t where GAP(·) denotes global average pooling. For each candidate action a ∈ Afeas (st ), the predicted detection risk is Lbdet,t (a) = softplus (Dr ([rt , st , ea ])) ,
(38)
where Dr (·) denotes the risk-estimation network and ea ∈ {0, 1}|A| is the one-hot embedding of action a. The softplus output ensures a non-negative predicted detection risk. Consequently, ut measures whether the predicted collaborator representation is reliable, gt measures whether collaborator information is expected to be useful, and Lbdet,t (a) estimates the perception consequence of executing each candidate action. These quantities form the decision-relevant interface between the latent world model and the neuro-fuzzy controller introduced in the following subsection. 4.4. Adaptive Interpretable Neuro-Fuzzy Decision Controller The latent world model provides the predictive information required for communication–perception decision making. The uncertainty ut and perceptual complementarity gt estimated in the previous subsection are incorporated into the decision state st , while the action-dependent perception risk Lbdet,t (a) provides cost supervision during policy optimization. To approximate the constrained policy in Problem P1 while retaining interpretability, we employ a differentiable Takagi–Sugeno neuro-fuzzy controller. 18
The neuro-fuzzy controller takes the normalized continuous decision descriptor set defined in (13) as input, while the binary link indicator ℓt is handled separately through action-feasibility masking. Accordingly, the controller operates on d = 8 continuous decision variables. # " (e st,j − cj,m )2 , (39) µj,m (e st,j ) = exp − 2 2σj,m where set,j denotes the j-th normalized continuous decision variable, cj,m and σj,m > 0 are the learnable center and width of the m-th Gaussian fuzzy set for input dimension j. For fuzzy rule r, the firing strength is computed as Y ωr (e st ) = µj,mr,j (e st,j ) , (40) j∈Jr
where Jr denotes the subset of continuous state dimensions involved in rule r, and mr,j specifies the linguistic fuzzy set assigned to dimension j by that rule. To enable data-driven rule pruning, each rule is further associated with a non-negative learnable gate ξr = softplus(ζr ), where ζr is an unconstrained learnable parameter and ξr ≥ 0 represents the effective importance of rule r. The gated firing strengths are normalized as ξr ωr (e st ) , st ) + ϵ r′ ξr′ ωr′ (e
ω̄r (e st ) = P
(41)
where ϵ > 0 is a small constant introduced for numerical stability. For each candidate action a, rule r employs a first-order Takagi–Sugeno consequent ⊤ yr,a (e st ) = βr,a,0 + βr,a set , (42) where βr,a,0 is the bias term and βr,a ∈ Rd contains the first-order Takagi– Sugeno consequent coefficients for rule r and action a. The resulting action score is X Va (e st ) = ω̄r (e st )yr,a (e st ), (43) r
To enforce all instantaneous constraints in Problem P1, the link- and budget-feasible set Afeas (st ) defined in (17) is further filtered according to the latency and imagination-reliability constraints. The resulting admissible action set is n Aadm (st ) = a ∈ Afeas (st ) : Tper (a) + Ttx,t (a) ≤ Tmax , o (44) imag a ̸= a or ut ≤ umax . 19
Thus, Afeas (st ) enforces instantaneous V2X-link and communication-budget feasibility, whereas Aadm (st ) additionally enforces the latency constraint C3 and the imagination-reliability constraint C4. The action scores are converted into a differentiable policy over the admissible actions exp (Va (e st )/ηπ ) X πϕ (a | st ) = , a ∈ Aadm (st ), (45) exp (Va′ (e st )/ηπ ) a′ ∈Aadm (st )
where ηπ > 0 is the policy temperature and ϕ collects the learnable membershipfunction, rule-gating, and Takagi–Sugeno consequent parameters. Actions outside Aadm (st ) are assigned zero probability. During inference, the final action is selected deterministically as at = arg
max a∈Aadm (st )
Va (e st ).
(46)
The initial fuzzy-rule base provides interpretable decision priors rather than hard-coded action assignments. For example, increasing the temporalsummary age aSt or predictive uncertainty ut reduces the preference for latent imagination because both indicate reduced confidence in world-model rollout. In contrast, increasing the high-fidelity feature age aH t reduces the preference for the historical-holding action because the stored collaborator feature becomes progressively stale. A large perceptual complementarity gt increases the value of collaborator-assisted actions, whereas low complementarity suppresses unnecessary communication. When the V2X link is available, stale memory together with sufficient communication budget promotes low- or high-rate refresh depending on the expected perception benefit and communication quality. 4.5. Action-Conditioned Perception and Reflection Action-specific feature construction. After an action at is selected, the corresponding collaborator representation is constructed and supplied to the cooperative detector. For the two communication-refresh actions, let QL (·) and QH (·) denote the low- and high-rate communication encoders, respectively. Their reconstructed collaborator representations are Ftc,L = DL (QL (St )) ,
(47)
Ftc,H = DH (QH (Ftc )) ,
(48)
where DL (·) and DH (·) denote the corresponding decoders. The low-rate branch reconstructs a collaborator representation from the compressed temporal summary, whereas the high-rate branch provides a higher-fidelity representation of the current collaborator feature, with BH > BL . 20
Since both refresh actions are executed only when the V2X link is available, their reconstructed features are aligned to the current ego coordinate frame using F̄tc,r = T (Ftc,r ; Tc→e,t ) , (49) where r ∈ {L, H} denotes the low- or high-rate refresh branch. For latent imagination, a spatial confidence map is constructed from the predicted variance ct = exp −Vbt,pix /βu , (50) where βu > 0 controls the uncertainty attenuation. Because the current collaborator pose is unavailable during an outage, the confidence map is aligned using the estimated relative transformation b c→e,t . c̄t = T ct ; T (51) The action-conditioned collaborator input is therefore 0, at = aego , F̄ c,hold , at = ahold , t b̄ c , a = aimag , Fetc (at ) = c̄t ⊙ F t t F̄tc,L , at = arefL , c,H F̄t , at = arefH ,
(52)
where ⊙ denotes element-wise multiplication. The resulting detection output is obtained using the same cooperative fusion module and detection head defined in (4), e ec b Yt = G Ft , Ft (at ) . (53) Thus, all operating modes share the same downstream detector and differ only in the collaborator representation supplied to the fusion module. Reflection after link recovery. When a new high-fidelity collaborator feature is successfully received after an outage, the ego agent compares the previously predicted representation with the corresponding real feature. The discrepancy in the aligned BEV feature domain is measured as eref t =
1 b̄ c − F̄ c , F t t CHW 1
(54)
where F̄tc denotes the real collaborator feature aligned to the current ego coordinate frame. 21
Algorithm 1 Causal inference with Agentic LinkDreamer Require: Xte , link state ℓt , memory Mt−1 , previous action at−1 1: Encode ego feature Fte ← Ebev (Xte ) H 2: Update qt , ∆qt , aS t , at , τt , bt and relative motion mt bc and hroll 3: Roll the world model to obtain F t t bdet,t (a) 4: Estimate uncertainty ut , complementarity gt , and L et and construct Aadm (st ) 5: Form s 6: Compute fuzzy utilities Va (e st ) 7: at ← arg maxa∈Aadm (st ) Va (e st ) etc (at ) according to 8: Construct action-conditioned collaborator feature F Eq. (52) bt ← G(F e , Fec (at )) 9: Y t t 10: if a communication refresh is executed then 11: Update the corresponding entries of causal memory Mt 12: end if 13: if a new high-fidelity feature is received after an outage then 14: Update eref t , ēt , and Mt 15: end if bt , at , ut , Mt 16: return Y An exponentially smoothed calibration statistic is maintained as ēt = ρēt−1 + (1 − ρ)eref t ,
(55)
where 0 ≤ ρ < 1, which controls the update rate of the calibration memory. The updated statistic ēt is subsequently incorporated into the uncertainty estimate in (34). The newly received high-fidelity feature and its associated temporal summary also replace the corresponding stale memory entries. In this way, reflection updates the temporal memory and uncertainty calibration without modifying the BEV perception backbone online. 4.6. Inference, Training, and Computational Complexity Causal inference. Algorithm 1 summarizes the online decision procedure of Agentic LinkDreamer. At each frame, the agent uses only the current observation and causal collaborator memory to estimate the decision state, evaluate admissible actions, and construct the collaborator representation for cooperative perception. Progressive training. The complete framework is trained progressively to stabilize the interaction among cooperative perception, latent prediction, 22
decision-relevant estimation, and neuro-fuzzy policy learning. In Stage I, the cooperative perception backbone, fusion module, and detection head are pretrained on link-available samples using Ldet = Lcls + λreg Lreg ,
(56)
where Lcls and Lreg denote the classification and bounding-box regression losses, respectively, and λreg balances the two terms. After convergence, the BEV backbone is temporarily frozen. In Stage II, the latent world model and uncertainty estimator are trained using temporal sequences containing valid collaborator context followed by a simulated outage of length 1 ≤ H ≤ Hmax . Their objective is 2 " c bc H F − F X X t+h,c,p t+h,c,p 1 1 Lwm = H h=1 CHW c,p 2 Vbt+h,p + ϵ ! # (57) 1 + log Vbt+h,p + ϵ + λdyn Ldyn,t+h , 2 where c and p index the feature channel and spatial BEV position, respectively, Vbt+h,p is the predicted variance, ϵ > 0 is a numerical-stability constant, Ldyn,t+h regularizes the relative-motion-conditioned latent dynamics, and λdyn controls its contribution. The outage length and temporal-summary age are randomized during training to improve robustness to different rollout depths and memory staleness. In Stage III, the fusion module and detection head are fine-tuned using a balanced mixture of the communication–perception modes defined in Section 4.5, while the BEV backbone and latent dynamics remain fixed. Since the ground-truth annotations and collaborator observations are available offline, the candidate actions in Afeas (st ) can be evaluated on the same scene. This provides supervision for the action-risk and complementarity estimators: Lrisk =
1 |Afeas (st )|
X
Lbdet,t (a) − Ldet,t (a) ,
(58)
a∈Afeas (st )
and Lcomp = (gt − gt⋆ )2 ,
(59)
where Ldet,t (a) denotes the offline detection loss associated with action a, and gt⋆ is the complementarity target defined in (36). In Stage IV, the adaptive neuro-fuzzy controller is optimized according to Problem P1. For each admissible candidate action, the finite-horizon 23
cost-to-go is estimated as bt (a) = E Q
" Hp −1 X
# γ h Ct+h (at+h ) st , at = a ,
(60)
h=0
where the decision state and causal memory evolve according to the selected actions and the recorded link-availability sequence, while unavailable collaborator observations are supplied by the latent world model. The policy is optimized only over the admissible action set Aadm (st ) defined in (44): X bt (a) − λH H(πϕ ) πϕ (a | st )Q Lagent = a∈Aadm (st )
(61)
bϕ − B̄ , + λR ∥ξ∥1 + λM Lmono + νB B where H(πϕ ) denotes the policy entropy, ξ collects the learnable fuzzy-rule gates, Lmono is the monotonicity regularizer, and λH , λR , and λM control exploration, rule sparsity, and monotonicity, respectively. The dual variable νB ≥ 0 enforces the long-term communication constraint through the expected payload X bϕ = Est B πϕ (a | st )B(a) , (62) a∈Aadm (st )
h i bϕ − B̄ and is updated by projected gradient ascent νB ← νB + ηB B
+
where ηB > 0 is the dual-update step size and [x]+ = max(x, 0). The instantaneous link, communication-budget, latency, and imagination-reliability constraints are therefore enforced through Aadm (st ), whereas the long-term average communication constraint is handled by the dual update. After the four progressive stages, all trainable modules are jointly refined using a reduced learning rate: Ljoint =Ldet + λwm Lwm + λrisk Lrisk + λcomp Lcomp + λagent Lagent ,
(63)
where λwm , λrisk , λcomp , and λagent balance the world-model, risk-estimation, complementarity, and policy objectives relative to the detection objective. Gradients induced solely by communication-cost terms are stopped before the BEV backbone so that semantic perception features are not modified merely to reduce communication overhead. Quantization-aware training is applied only to the representations transmitted through the communication branches. 24
5. Experiments This section evaluates Agentic LinkDreamer under intermittent V2X communication using the real-world V2X-Real benchmark. The experimental evaluation focuses on four aspects: cooperative-perception recovery when the current collaborator observation becomes unavailable, robustness of latent imagination to increasing outage duration, the communication–perception trade-off achieved by adaptive decision making, and the individual contributions of the world-model and neuro-fuzzy decision components. 5.1. Experimental Setup 5.1.1. Dataset and Temporal Sequence Construction Experiments are conducted on V2X-Real, a real-world multi-agent cooperative perception dataset containing synchronized LiDAR observations from connected vehicles and intelligent infrastructure. We use the vehicleto-vehicle (V2V) split as the main benchmark because both the ego vehicle and the collaborator are moving agents. This setting is particularly suitable for evaluating the proposed relative-motion-conditioned world model, since missing collaborator information must be reconstructed under both temporal scene evolution and inter-vehicle motion. World-model learning requires temporally consistent collaborator identities. The original frame-level samples are therefore reorganized into fixed-agent temporal sequences (s, e, c, t − K + 1 : t + H), where s denotes the scenario, e and c denote the ego and collaborator identities, respectively, K is the historical observation length, and H denotes the prediction horizon. A valid sequence does not cross scenario boundaries and maintains the same ego– collaborator pair throughout the temporal window. Training, validation, and test sets are separated at the scenario level to avoid information leakage between temporally adjacent frames. Unless otherwise specified, K = 4 historical collaborator frames are used to construct the causal temporal summary, while the prediction horizon is sampled from H ∈ {1, 2, 4, 6, 8, 10}. 5.1.2. Intermittent V2X Communication Protocol V2X-Real provides synchronized multi-agent perception measurements but does not contain physical-layer channel measurements or frame-level packetdelivery traces. We therefore employ the geometry-derived communication degradation protocol introduced in Section 3 to generate reproducible V2X outage episodes. Let dt denote the planar distance between the ego vehicle and the collaborator. Geometric blockage is represented by ot , defined as the normalized 25
density of non-ground LiDAR returns within a corridor surrounding the line segment between the two sensing agents. Endpoint regions are excluded to avoid counting structures belonging to the sensing platforms themselves. The resulting geometry-derived link-quality proxy is ot d0 − d t exp − , (64) qt = σ sd o0 where d0 , sd , and o0 determine the sensitivity to distance and geometric blockage. A hysteresis mechanism converts qt into the binary link state ℓt . The link becomes unavailable when the proxy remains below a predefined lower threshold for several consecutive frames and becomes available again only after exceeding a higher recovery threshold. All protocol parameters are selected using the validation scenarios and remain fixed during testing. The protocol is strictly causal. At frame t, the agent has access only to the current and historical communication states, while future link states are never exposed to the decision controller. Communication-refresh actions are therefore executable only when the current link state and communication budget satisfy the feasibility conditions defined in Section 3. 5.1.3. Compared Methods All compared methods use the same PointPillars-based BEV encoder, intermediate-fusion module, and detection head unless otherwise specified. They differ in the strategy used to handle missing collaborator information or allocate communication resources. Cooperative upper reference. The current collaborator feature is assumed to be successfully received at every frame. This setting represents the empirical upper reference for cooperative perception. Ego-only. The detector operates without remote collaborator information and uses only the ego-vehicle BEV representation. Degraded cooperation. Normal cooperative fusion is used while the V2X link is available, whereas the collaborator input is removed when an outage occurs. This setting quantifies the degradation introduced when the cooperative detector loses access to the current collaborator observation. Relative-motion warp. The most recently received collaborator feature is reused after temporal motion compensation and coordinate alignment. This method represents a non-generative historical-feature recovery strategy.
26
Always-imagine. The latent world model predicts the missing collaborator feature whenever the link is unavailable, and the imagined representation is directly injected into the cooperative detector without adaptive action selection. This baseline isolates unconditional world-model-based recovery. Fixed refresh. Collaborator information is refreshed according to a predefined periodic schedule. Multiple refresh intervals are evaluated to provide operating points with communication budgets comparable to those of Agentic LinkDreamer. Agentic LinkDreamer. The proposed method combines causal temporal memory, relative-motion-conditioned latent imagination, uncertainty estimation, perceptual complementarity, and adaptive neuro-fuzzy decision making. At each frame, the controller selects among ego-only perception, historical feature reuse, latent imagination, low-rate refresh, and high-rate refresh according to the current decision state and admissible-action constraints. 5.1.4. Evaluation Metrics and Statistical Protocol Perception performance is primarily evaluated on communication-outage frames, since these frames directly measure the ability of each recovery method to compensate for missing collaborator information. We report detection AP at IoU thresholds of 0.5 and 0.7, denoted by AP@0.5 and AP@0.7 respectively. To quantify the fraction of the cooperative-perception degradation recovered by a method, we define Recoveryδ = 100
APmethod,δ − APdegraded,δ , APcoop,δ − APdegraded,δ
(65)
where δ ∈ {0.5, 0.7} denotes the IoU threshold. The degraded baseline corresponds to 0% recovery, whereas the cooperative upper reference corresponds to 100%. Recovery is reported only for methods designed to reconstruct or reacquire collaborator information; the ego-only baseline is therefore excluded from this metric. Communication overhead is measured using the actual action-dependent payload rather than the nominal refresh frequency. The average transmitted data volume is reported in MB/frame. For the adaptive policy, the frequencies of low-rate and high-rate refresh actions can additionally be obtained from thepolicy trajectory. Average end-to-end latency is used as a system-level feasibility check for communication–perception actions. The experimental evaluation focuses on perception recovery and communication efficiency rather than neural-network acceleration. 27
Table 1: Outage-frame cooperative-perception performance on the V2X-Real V2V test split. Higher AP and recovery are better. Method AP@0.5 AP@0.7 Recovery@0.5 (%) Cooperative upper reference 91.60 77.44 100.0 Ego-only 83.40 65.59 – Degraded cooperation 82.50 68.43 0.0 Relative-motion warp 85.10 70.80 28.6 Always-imagine 86.45 62.70 43.4 Fixed refresh 89.10 72.47 72.5 Agentic LinkDreamer 90.95 73.31 92.9
For the final comparison and ablation experiments, stochastic training results are reported over multiple independent runs using the same scenariolevel train/validation/test split. Statistical comparisons are performed at the scenario level rather than the individual-frame level to avoid treating temporally correlated frames as independent samples. 5.2. Overall Performance under V2X Outages Table 1 summarizes the outage-frame perception performance on the V2X-Real V2V test split. The cooperative upper reference and degradedcooperation baseline define the performance gap caused by intermittent collaborator availability, while the recovery methods quantify how much of this gap can be restored without continuous access to the current collaborator observation. For the communication-aware methods, Table 1 reports representative high-performance operating points corresponding to T = 1 for fixed refresh and λB = 0.02 for Agentic LinkDreamer; the complete communication–perception trade-off is analyzed in Section 5.4. Relative-motion warp improves AP@0.5 from 82.50 to 85.10 by reusing the most recently received collaborator representation after motion compensation, showing that temporally aligned historical information can partially mitigate communication outages without generative prediction. Always-imagine further increases AP@0.5 to 86.45 by reconstructing the missing collaborator representation with the latent world model. However, its AP@0.7 decreases to 62.70, indicating that unconditional use of imagined features is less reliable under the stricter localization criterion. This behavior motivates explicitly estimating prediction reliability before injecting imagined collaborator features into the detector. Fixed refresh achieves an AP@0.5 of 89.10 and recovers 72.5% of the cooperative-perception gap, confirming that periodically reacquiring current collaborator information can substantially mitigate communication-induced degradation. Agentic LinkDreamer further improves AP@0.5 to 90.95 and recovers 92.9% of the gap, remaining only 0.65 AP 28
Table 2: Outage-frame AP@0.5 under different outage depths.
Method Degraded cooperation Relative-motion warp Always-imagine Agentic LinkDreamer
τt = 1–2 83.10 86.50 87.30 91.20
τt = 3–6 82.50 83.20 85.70 90.10
τt = 7–10 78.20 80.30 82.80 89.40
below the cooperative upper reference of 91.60. Unlike always-imagine, Agentic LinkDreamer can reject unreliable predictions and select among ego-only perception, historical feature reuse, latent imagination, and feasible refresh actions according to the current decision state. The comparison with always-imagine is interpreted jointly with the ablation study in Section 5.5, where the contributions of adaptive decision making, detector adaptation, predictive uncertainty, and relative-motion conditioning are examined separately. Fixed refresh additionally serves as a communication-aware reference. Rather than updating collaborator information at a predefined interval, Agentic LinkDreamer adapts its communication and recovery behavior according to the geometry-derived link-quality proxy, memory age, predictive uncertainty, and expected perceptual benefit. The corresponding communication overhead and perception accuracy are jointly evaluated in Section 5.4. 5.3. Robustness to Outage Duration We further evaluate robustness as the missing-collaborator interval becomes longer. Outage frames are divided according to the consecutive outage depth τt into three groups: short : τt = 1–2, medium : τt = 3–6, and long : τt = 7–10. Short outages mainly reflect temporal continuity and motion compensation, whereas longer interruptions introduce greater scene evolution, accumulated relative-motion error, and uncertainty in the missing collaborator view. Table 2 reports AP@0.5 over the three outage-depth ranges. The results show that historical-feature reuse becomes increasingly sensitive to prolonged communication outages. Relative-motion warp decreases from 86.50 AP for short outages to 80.30 AP for long outages, corresponding to a 6.20-point degradation. Always-imagine is more robust, decreasing from 87.30 to 82.80 AP, which indicates that latent prediction can better preserve collaborator information as the most recently received feature becomes stale. Agentic LinkDreamer exhibits substantially stronger robustness across all outage ranges. Its AP@0.5 decreases only from 91.20 for short outages to 89.40 for long outages, a reduction of 1.80 points. Moreover, its advantage over 29
always-imagine increases from 3.90 AP at τt = 1–2 to 6.60 AP at τt = 7–10. This widening gap indicates that adaptive action selection becomes increasingly important as recursive prediction becomes less reliable during prolonged interruptions. The improved long-outage performance is consistent with the controller’s use of outage depth, memory age, and predictive uncertainty. Rather than relying on latent imagination throughout the entire interruption, Agentic LinkDreamer can switch among imagined features, historical feature reuse, ego-only fallback, and feasible communication refresh according to the estimated reliability of the current collaborator representation. The corresponding action distributions are analyzed together with the neuro-fuzzy policy behavior in Section 5.5. 5.4. Communication–Perception Trade-off The multi-objective formulation in Section 3 balances perception quality against communication overhead. We vary the communication penalty λB while keeping the remaining decision parameters fixed and evaluate the resulting operating points in terms of outage-frame AP and average transmitted data volume. A larger λB imposes a stronger penalty on communication and therefore encourages greater reliance on causal memory and latent imagination, whereas a smaller λB permits more frequent collaborator refreshes. Fixed-refresh baselines are evaluated using different refresh intervals T so that their operating points span communication budgets comparable to those of Agentic LinkDreamer. The resulting communication–perception trade-off is shown in Fig. 3. As λB decreases, Agentic LinkDreamer progressively increases its use of collaborator refresh actions and moves toward the cooperative upper reference. The resulting operating points exhibit a smooth transition from communication-efficient prediction to communication-intensive cooperative perception, demonstrating that the proposed controller can adapt its operating regime through the communication penalty. Agentic LinkDreamer consistently occupies a more favorable communication– perception region than fixed periodic refresh. For example, at approximately 0.09 MB/frame, the operating point with λB = 0.10 achieves about 89.25 AP@0.5, compared with 86.60 for fixed refresh with T = 5, yielding an improvement of approximately 2.65 AP at a comparable communication cost. At a lower communication budget, λB = 0.30 achieves about 87.85 AP using approximately 0.011 MB/frame, while the T = 20 fixed-refresh baseline achieves about 85.00 AP with approximately 0.023 MB/frame. At the high-performance operating point with λB = 0.02, Agentic LinkDreamer reaches 90.95 AP@0.5 with an average communication cost of approximately 0.62 MB/frame. This is only 0.65 AP below the cooperative
30
Figure 3: Communication–perception trade-off on the V2X-Real V2V test split. Agentic LinkDreamer varies the communication penalty λB , while fixed-refresh baselines use different refresh intervals T . Error bars denote variation across independent runs.
upper reference of 91.60 while reducing the transmitted data volume by approximately 31% relative to full communication at 0.90 MB/frame. These results indicate that the proposed adaptive controller retains most of the cooperative-perception benefit without requiring continuous high-rate transmission. The observed trade-off is consistent with the decision mechanism of Agentic LinkDreamer. Large values of λB favor memory reuse and latent imagination, whereas smaller values permit more frequent low-rate or high-rate refresh actions when the expected perceptual benefit justifies the additional communication cost. The corresponding action-selection behavior is further analyzed in Section 5.5. 5.5. Ablation and Neuro-Fuzzy Decision Analysis We further investigate the contribution of the principal components of Agentic LinkDreamer through the ablation study in Table 3. The variants separately examine adaptive action selection, the neuro-fuzzy decision structure, predictive uncertainty, relative-motion conditioning, and task-level detector adaptation. The full Agentic LinkDreamer achieves 90.95 AP@0.5 and a recovery ratio of 92.9%, providing the strongest performance among all variants. Removing adaptive action selection and always injecting the imagined collaborator representation reduces AP@0.5 to 86.45 and AP@0.7 to 62.70. The corresponding 4.50-point AP@0.5 degradation indicates that latent prediction 31
Table 3: Ablation study on communication-outage frames. Variant AP@0.5 Full Agentic LinkDreamer 90.95 Always-imagine / no policy 86.45 MLP decision policy 89.60 w/o uncertainty input 89.25 w/o relative-motion conditioning 88.70 w/o detector adaptation 84.45
AP@0.7 73.31 62.70 71.85 70.95 70.20 58.70
Recovery@0.5 (%) 92.9 43.4 78.0 74.2 68.1 21.4
alone is insufficient when prediction reliability varies across outage conditions. Adaptive selection of imagination, historical reuse, ego-only fallback, and communication refresh therefore contributes substantially to robust recovery. Replacing the Takagi–Sugeno neuro-fuzzy controller with an MLP policy reduces AP@0.5 from 90.95 to 89.60 and AP@0.7 from 73.31 to 71.85. Since both controllers use the same decision-state inputs, admissible-action mask, and training objective, this result indicates that the proposed neuro-fuzzy structure provides an additional benefit beyond generic nonlinear action selection while retaining an interpretable decision representation. Predictive uncertainty also has a measurable contribution. Removing the uncertainty input decreases AP@0.5 to 89.25 and recovery to 74.2%. Without an explicit estimate of prediction reliability, the controller is less able to identify when recursively imagined collaborator features should be rejected or replaced by safer fallback or refresh actions. Relative-motion conditioning produces a further performance gain. Removing the relative-motion input reduces AP@0.5 to 88.70 and AP@0.7 to 70.20, corresponding to a 2.25-point AP@0.5 drop relative to the full model. This confirms that inter-agent motion information is important for maintaining temporally consistent collaborator representations as the ego–collaborator geometry evolves during an outage. The largest degradation is observed without detector adaptation. Keeping the cooperative fusion module and detection head frozen reduces AP@0.5 to 84.45 and AP@0.7 to 58.70, with only 21.4% recovery of the cooperativeperception gap. This result indicates a substantial distribution mismatch between real collaborator features and world-model-generated representations and confirms the importance of adapting the downstream perception modules to both feature sources. To further examine the interpretability of the proposed controller, Fig. 4 visualizes the learned fuzzy partitions, action utilities, and a representative uncertainty-aware decision trajectory. Figs. 4a–4e show the learned low, medium, and high fuzzy regions for link quality qt , summary age aSt , outage depth τt , predictive uncertainty ut , 32
(a) Link quality qt .
(b) Summary age aS t .
(d) Predictive uncertainty ut .
(c) Outage depth τt .
(e) Perceptual complementarity gt .
(f) Action utilities for an example state.
(g) Decision trajectory during V2X outages.
Figure 4: Neuro-fuzzy controller interpretability analysis. (a)–(e) Learned membership functions; (f) action utilities for an example state; and (g) uncertainty-aware action selection during V2X outages.
and perceptual complementarity gt . The overlapping membership functions provide smooth transitions between neighboring operating regions instead of hard state thresholds, which enables gradual changes in action preference as the communication and perception conditions evolve. Fig. 4f shows the action utilities produced for a representative decision state. Among the five admissible actions, high-rate refresh receives the highest utility, whereas ego-only perception and low-rate refresh receive negative utilities. This example illustrates how the controller evaluates recovery quality and communication cost jointly rather than following a predetermined refresh schedule. The temporal behavior in Fig. 4g further demonstrates the role of predictive uncertainty during intermittent communication. Within each shaded V2X outage interval, ut progressively increases as the missingcollaborator duration becomes longer. The controller initially relies on latent 33
Figure 5: Qualitative analysis during V2X communication interruption. Representative moderate- and long-outage frames illustrate the latest received collaborator feature, worldmodel prediction, offline ground-truth feature, feature errors, selected action, and final BEV detection result.
imagination while prediction uncertainty remains moderate, then moves toward historical feature reuse as uncertainty approaches the reliability threshold umax . High-rate refresh is selected around link recovery to reacquire an upto-date collaborator representation, after which the predictive uncertainty rapidly decreases. Together, the quantitative ablations and the policy visualization show that the performance gain of Agentic LinkDreamer does not arise from latent prediction alone. Relative-motion-conditioned world modeling, explicit uncertainty estimation, task-level detector adaptation, and interpretable neuro-fuzzy action selection jointly enable the controller to switch between prediction, fallback, and communication according to the reliability and expected value of collaborator information. 5.6. Qualitative Analysis Finally, we qualitatively examine representative V2X-outage frames to illustrate the interaction between latent prediction and adaptive action selection. Fig. 5 shows the latest received collaborator feature, the world-model prediction, the corresponding real collaborator feature used only for offline evaluation, the feature-error maps, the selected action, and the final BEV detection result. For the moderate outage, the world model provides a more temporally consistent collaborator representation than direct reuse of the stale feature, and the controller selects latent imagination. As the outage becomes longer, 34
prediction uncertainty and accumulated temporal error increase, causing the controller to adopt a more conservative historical-feature reuse action. This behavior illustrates that Agentic LinkDreamer does not rely on latent prediction unconditionally, but adaptively selects the collaborator information source according to prediction reliability and the current decision state. The ground-truth collaborator feature and error maps in Fig. 5 are used only for offline analysis and are not available to the controller during an outage. 6. Conclusion This paper formulates cooperative perception under intermittent V2X communication as an adaptive communication–perception decision problem. Agentic LinkDreamer integrates causal collaborator memory, a relativemotion-conditioned latent world model, uncertainty estimation, and an interpretable neuro-fuzzy controller to adaptively select among ego-only perception, historical-feature reuse, latent imagination, and communication refresh. The resulting framework balances perception accuracy, communication overhead, latency, prediction reliability, and action stability within a unified decision process. Experiments on the V2X-Real V2V split demonstrate that Agentic LinkDreamer achieves 90.95 AP@0.5 on outage frames and recovers 92.9% of the cooperative-perception performance gap. At the high-performance operating point, it remains only 0.65 AP below the cooperative upper reference while reducing communication volume by approximately 31% relative to continuous high-rate cooperation. The ablation and qualitative results further show that relative-motion-aware prediction, uncertainty estimation, detector adaptation, and neuro-fuzzy action selection jointly contribute to robust performance under prolonged communication interruptions. Future work will extend the framework to multiple heterogeneous collaborators and evaluate it with measured V2X communication traces. Acknowledgement The authors are grateful to King Saud University, Riyadh, Saudi Arabia for funding this work through Ongoing Research Funding Program under Grant ORF-2026-1007. Declaration of competing interest The authors declare that they have no known competing financial interests or personal relationships that could have appeared to influence the work reported in this paper. 35
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