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UniffordInteractor: Reasoning the Unified Affordance for Human and Multi-Object Interaction

Su, Chen et al.
arXiv (All) · Papers
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Deriving plausible and dynamic Human Object Interaction (HOI) has gained tremendous progress in Embodied AI and Immersive AR/VR. While existing HOI methods have effectively explored human interaction with individual or fixed objects, they still show limitations in complex multi-object interaction sc
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