Pepperdine Digital Commons
metadata only
Teaching Ethics in Communication and Business Courses: The Use of Standard Versus Virtual Reality Video
This article explores the benefits of the use of standard versus virtual reality (VR) video when teaching ethics in communication and business courses. It presents a two-semester classroom study in which during one semester, students were given a case analysis and shown either a standard or a VR vid
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- Ethics Emerging: The Story of Privacy and Security Perceptions in Virtual Reality#400509
- Immersive ethical role-play in undergraduate nursing ethics education: a qualitative descriptive study.#449689
- Doing Good with Virtual Reality: The Ethics of Using Virtual Simulations for Improving Human Morality#109067
- Truth and the media#957132
- Do ethics classes influence student behavior? Case study: Teaching the ethics of eating meat#765911
Record · ID 1538816
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive