DigitalCommons@Kennesaw State University
metadata only
EFFECTIVENESS OF QUIZ-BASED INTERVENTIONS IN VIRTUAL REALITY LECTURES ON LEARNING
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- Virtual Reality Treatment for Emerging Adults With ADHD#802197
- The Effect of Virtual Reality on Cognitive Skills in Schizophrenia#850123
- Virtual Reality Helmet to Test for Problems With Memory#841381
- A Pilot RCT on the Feasibility of an Online Quiz Game to Promote Tobacco-related Knowledge, Attitudes and Behaviours Among Primary School Students#863533
- Effects of Physical Game Intervention on Memory, Attention, Gross Motor Skills and Social Adaptability in Children Aged 4-6 Years#1088820
Record · ID 246150
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive