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Autonomous Video Generation with Counterfactual Controllability for Self-Evolving World Models

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arXiv CS · Papers · License: Open Access · 2026
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machine learning, deep learning, neural networks

XX: output, 2026 doi: https://doi.org/10.1093/nsr/XXXX

Autonomous Video Generation with Counterfactual Controllability for Self-Evolving World Models

arXiv:2606.24152v1 [cs.CV] 23 Jun 2026

Xin Wang1,2 , Wenxuan Liu1,2 , Tongtong Feng1,2 and Wenwu Zhu1,2,∗

1

Department of Computer Science and Technology, Tsinghua University, Beijing, China.; 2 Beijing National Research Center for Information Science and Technology, Beijing, China.

* Corresponding author.

Email: [email protected].

Received: XX XX 2026; Revised: XX XX 2026; Accepted: XX XX 2026

Existing literature [1] claims that video generation essentially is world modelling. On the one hand, the claim is productive because it pushes generative AI beyond static images and toward temporally extended physical scenes. On the other hand, this claim dangerously relies on the belief that scaling visual prediction alone will automatically yield physical agents. We prefer a more accurate statement: video generation models learn a partial, implicit spatiotemporal world model, but not a fully grounded or controllable one. The reason is as follows: a model may generate a plausible video of a drone crossing a forest or a robot arm manipulating a cup, yet still fail to know which variables are controllable, which constraints belong to a particular body and which futures remain valid under intervention. The frontier in essence is not predictive realism alone, instead it emphasizes a selfevolving generative nature that requires the decisive criterion to be counterfactual controllability: the capability of asking what would happen under an action, to test whether the generated future can survive embodiment constraints and to feed the resulting action knowledge back into future imagination (generation). Therefore, in this paper we present a new perspective, i.e., autonomous video generation with counterfactual controllability is one promising way to realize self-evolving world models. Autonomous video generation: from plausible video to valid action

A counterfactual embodied world model does not merely estimate future frames 𝑝(𝑜 𝑡+1:𝑡+𝑘 | 𝑜 ≤𝑡 ), where 𝑜 ≤𝑡 denotes the observation by time 𝑡 and 𝑜 𝑡+1:𝑡+𝑘 denotes the observation during time 𝑡 + 1 to 𝑡 + 𝑘. In this logic, the formal target is an intervention-conditioned future 𝑝(𝜏 | 𝑠𝑡 , do(𝑎 𝑡:𝑡+𝑘 ), 𝑒), where 𝑘 is the prediction horizon, 𝑠𝑡 is the latent state inferred from

past observations and memory, 𝑎 𝑡:𝑡+𝑘 is the candidate action sequence, do(·) denotes an intervention rather than passive conditioning, 𝜏 is an imagined future trajectory and 𝑒 denotes embodiment constraints: the agent’s body, sensors, actuation, controller and energy budget. We define counterfactual controllability as the capacity of a self-evolving world model to produce action-valid imagined futures through four closed-loop stages: 1) Generation proposes diverse counterfactual future frames, 2) Binding conditions these frames on embodiment constraints, 3) Verification discovers and calibrates drifted branches under shift, and 4) Distillation compresses surviving branches into compact decision variables. The four stages are connected with each other in a closed-loop manner, supporting the establishment of a self-evolving world model, as shown in Figure 1. They extend traditional generative AI paradigm toward an embodied and intervention-conditioned setting, where frame likelihood, sample fidelity, distributional coverage, and decision cost may capture different properties and should be seriously considered by video generation models with respect to a particular emphasis. [2,3]. Autonomous video generation, with an emphasis on valid action, jointly optimizes the closed-loop stages during video generations with four corresponding metrics: i) Novelty evaluates Generation to promote diversity, ii) Consistency evaluates Binding to promote embodiment, iii) Outof-Distribution evaluates Verification to promote generalization and iv) Efficiency evaluates Distillation to promote feasibility. We will elaborate each evaluation metric with quantitative definitions in detail. Novelty. Novelty should not be confused with unconstrained diversity. A useful generator must not only produce futures that are diverse enough to expand the counterfactual space, but still plausible enough to remain useful for subsequent

© The Author(s) 2026. Published by Oxford University Press on behalf of China Science Publishing & Media Ltd. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited.

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Autonomous Video Generation 1

Generation

2

intervention-conditioned frames

Binding

embodiment constraints • Metric: Consistency

• Metric: Novelty • Goal: Generate diverse and counterfactual future

Self-evolving feedback

4

Distillation

• Goal: Condition on body, sensors, actuation, energy

Self-Evolving World Model —————— action-valid imagined future

3

decision abstraction

Verification

distribution shift calibration

• Metric: Efficiency

• Metric: Out-of-Distribution

• Goal: Compress future into compact decision variables

• Goal: Maintain accurate predictions under distribution shift

Figure 1. Autonomous video generation with counterfactual controllability, where the framework is joint optimization of Generation, Binding, Verification and Distillation in a closed-loop manner. Generation proposes intervention-conditioned future frames and is evaluated by novelty; Binding attaches these future frames to embodiment constraints and is evaluated by consistency; Verification performs calibration and is evaluated by Out-of-Distribution; Distillation conducts decision abstraction and is evaluated by efficiency. The self-evolving feedback from Distillation to Generation completes the function of a self-evolving world model with action-valid imagined future. Alt text: A closed-loop four-stage joint optimization for autonomous video generation surround a central circle denoted as Self-Evolving World Model and action-valid imagined future. The four stages are Generation, Binding, Verification and Distillation, with the corresponding metrics Novelty, Consistency, Out-of-Distribution and Efficiency, together guiding video generation model to produce action-valid future frames in support of the self-evolving world model.

binding and verification as well. We define: 𝑀nov =

2𝐷 div 𝑄 vid . 𝐷 div + 𝑄 vid

(1)

Here 𝐷 div denotes an LPIPS-based perceptual diversity score, and 𝑄 vid denotes an FVD-based high-is-better video fidelity score [4,5]. The harmonic form is deliberate: high diversity with poor video fidelity suggests uncontrolled divergence, whereas high fidelity with low diversity suggests conservative prediction. As such, Generation will be “ideal” only when the imagined futures are sufficiently diverse while retaining video-level plausibility. Consistency. Consistency examines whether Binding ensures the frames as a valid video, a physical trajectory and an executable future for the embodied agent. We define:  1/3 𝑀con = 𝐶vid 𝐶phy 𝐶emb . (2) Here 𝐶vid denotes video-level consistency, which can be instantiated by temporal flickering, motion smoothness or related video-generation benchmark dimensions; 𝐶phy denotes physical plausibility of motion and interaction; and 𝐶emb denotes embodiment feasibility under body, sensing, actuation, control and energy constraints [6,14,15]. The geometric form emphasizes that video coherence, physical feasibility Page 2 of 5

and embodiment feasibility are jointly required for a generated future to be useful for control. Out-of-Distribution (OOD). OOD evaluation resorts to the standard OOD benchmark retention setting. Let DID be the in-distribution (ID) (𝑟 ) 𝑅 benchmark and {DOOD }𝑟=1 be the set of OOD benchmark variants, e.g., corrupted, perturbed or shifted test sets. We define: 𝑀rob =

(𝑟 ) 𝑅 1 ∑︁ 𝐴(𝜃; DOOD ) . 𝑅 𝑟=1 𝐴(𝜃; DID )

(3)

Here 𝐴(𝜃; D) is task success, prediction accuracy (ID scenario) or calibrated prediction accuracy (OOD scenario) of model 𝜃 on benchmark D. This follows the common practice: report how much performance is retained from an ID benchmark to corrupted, perturbed or in-thewild OOD benchmarks [22–24]. Efficiency. Efficiency asks whether Distillation reduces decision overload. Let B denote the set of budget types, such as planning time, computation, memory and retained decision variables etc. For each budget type 𝑏 ∈ B, let 𝑆 𝑏 (𝑟) be the task success rate (or the normalized score) given a particular available resource 𝑟. We define: ∫ ∑︁ 𝑀eff = 𝛼𝑏 𝑆 𝑏 (𝑟) 𝑑𝑟. (4) 𝑏∈ B

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Here 𝛼𝑏 weights the importance of budget type 𝑏. The expression summarizes budgetperformance AUCs across resource dimensions: an efficient distillation allows compact decision variables to support task success with less planning time, computation, memory or representational burden. The four metrics can then be jointly optimized via a counterfactual-controllability score: Ö 𝑤 M= 𝑀𝑗 𝑗 . (5) 𝑗∈J

Here J = {nov, con, rob, eff}, and the nonnegative weights 𝑤 𝑗 sum to 1. The product form treats action validity as a conjunction of four necessary stages. A future must add meaningful counterfactual variation, remain consistent with the world and the body, survive distribution shift and be compressed into efficient decision variables. If any stage fails, the overall controllability score will be strongly reduced. Equivalently, ∑︁ 𝜕 log M = 𝑤 𝑗. log M = 𝑤 𝑗 log 𝑀 𝑗 , 𝜕 log 𝑀 𝑗 𝑗∈J (6) Thus 𝑤 𝑗 is the log-scale sensitivity of counterfactual controllability to metric 𝑗. This gives the loop a compact mathematical interpretation: Novelty, Consistency, Out-of-Distribution and Efficiency together act as coupled requirements that jointly determine whether an imagined future is actionable. Summary. The above definitions also clarify the role of each stage in making those generated future frames accountable to embodied action. • Generation discourages redundancy. A video model may synthesize many futures while merely recycling similar trajectories, whereas useful intervention-conditioned futures should be both diverse and video-plausible. Perceptual diversity and video-fidelity metrics help separate useful variation from uncontrolled divergence, and interactive simulator similarly points beyond static visual realism toward action-conditioned outcomes [4,5,17]. • Binding prevents embodiment mismatch. A scene may respond to prompts while ignoring body morphology, sensors, actuation limits, energy constraints, rotor dynamics, actuator delay, gripper force limits or sensor blind spots. Video-level benchmarks, learned physical simulation and visuomotor diffusion policies show why temporal consistency, physical interaction and executable action distributions must be explicitly represented rather than implicitly inferred from appearance alone [6,14,15]. Page 3 of 5

• Verification addresses prediction failures under distribution shift. An imagined branch of frames may look plausible at the video level while become infeasible or even unsafe under changing observations, dynamics or embodiment conditions. Verification exposes outof-distribution failures and calibrates whether each imagined branch should be accepted, rejected or down-weighted [22–24]. • Distillation prohibits decision overload without abstraction. Robots need compact decision variables rather than cinematic continuity for collision risk, contact mode, recovery basin, information gain and task value. Latent world-model agents demonstrate that imagined futures are useful when being compressed into representations that can improve controlability [7–9]. Scaling is not enough

Recent progress not only makes generative world models increasingly important for embodied AI, but also shows that scale alone is not sufficient. Large video models indicate that generative prediction can capture rich visual regularities of the physical world, offering a scalable prior over possible futures rather than a simulator by itself [1]. Model-based reinforcement learning has long demonstrated the value of imagined dynamics for control, from recurrent world models [7] and latent planning from pixels [8] to Dreamer-style agents that learn policies through latent future rollouts [9]. Robot foundation models such as RT-2 [10], 𝜋0 [11], VIMA [12] and Open X-Embodiment [13] show that large-scale semantic and robot data can support action generation, yet their behaviors remain tied to the coverage of demonstrations, tasks and embodiments. Generative policies, interactive environments and self-supervised video models further suggest that generative modelling can represent multimodal actions, controllable scenes and physical representations [16–19]. Nevertheless, these lines remain only partially coupled. World-model agents imagine, but often optimize reward without explicitly rejecting physically invalid branches. Robot foundation models act, but are still bounded by demonstrated experience and embodimentspecific data. Generative simulators create worlds, but do not automatically prove that a specific body can exploit them safely. This is the causal gap: predicting what may happen in observed data is different from estimating what will happen under a specific action, body and environment shift [20,21]. The missing component

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is therefore an embodied criterion for generative futures: which branches are physically actionable, which should be rejected under distribution shift, and which can be compressed into decision variables for control. Embodied testbeds are necessary

Drones and manipulators provide useful early benchmark beds for self-evolving world models, not because they are more important than humanoids, but because their constraints can be measured, perturbed and verified. A drone world model that only predicts visual motion is insufficient. For instance, a self-evolving drone world model must i) generate interventionconditioned futures under side wind, payload shift, visual aliasing, battery limits and delayed control; ii) bind these futures to aerodynamics, sensing, actuation and energy constraints; iii) verify these generated futures under distribution shift through falsification and calibration; iv) distil the accepted branches into compact variables for observability, energy consistency, risk and recovery. The decisive cases are rare in demonstrations but critical in deployment: gust-induced drift, sensor dropout, rotor degradation and recovery from poor approach geometry. Manipulation provides a complementary test bed because its most difficult counterfactuals arise through contact. If the gripper nudges an object before grasping, will it roll, deform, jam or reveal a better affordance? If the object slips, can the policy recover, or has an early action made the goal unreachable? Such questions are not answered by video realism alone. They require Generation to propose diverse contact futures, Binding to condition them on body, sensing, actuation, force and reachability constraints, Verification to reject infeasible or unsafe branches under contact and perception shifts, and Distillation to compress long-horizon consequences into decision variables for grasp stability, recoverability and task value. Systems that pass these tests would not merely animate plausible manipulation videos, but identify which imagined contacts can become controllable affordances as well. Concluding Remarks

The self-evolving loop. Generation produces otherwise inaccessible intervention-conditioned futures: gusts, failed grasps, occlusions, deformable contacts, near collisions and partial task failures. Its metric is novelty: whether the model proposes diverse counterfactual futures Page 4 of 5

beyond familiar rollouts while retaining videolevel plausibility [4,5]. Binding attaches these futures to embodiment constraints by conditioning on body, sensors, actuation and energy, including aerodynamics, reachability, force closure, latency, sensing limits and controller bandwidth. Its metric is consistency with video-level coherence, physical interaction and executable action constraints [6,14,15]. Verification stresstests bound futures under distribution shift by perturbing observations, dynamics and embodiment conditions, including sensor noise, actuation delay, wind changes or unseen objects. Its metric is Out-of-Distribution: whether imagined branches remain calibrated, action-valid and safe beyond the training distribution, with infeasible or unsafe futures rejected or down-weighted [22–25]. Distillation performs decision abstraction. It measures efficiency by compressing accepted branches into compact decision variables: a map from imagined futures to risk, reachability, generalization and task value, in line with latent world models that use imagined futures to support downstream control [9]. The loop becomes self-evolving through the arrow pointing from Distillation back to Generation. This self-evolving feedback is not unconstrained self-training on synthetic videos, instead it is the return of distilled action knowledge to the next round of imagination (generation). Rejected futures can suppress inconsistent branches; high-novelty branches can become new generation priors; brittle regimes can trigger targeted falsification and calibration; and efficient abstractions can bias future imagination toward compact, controllable plans. In this sense, autonomous video generation is not a oneway pipeline from prompt to clip, instead it serves as an iterative mechanism for improving what should be imagined, what should be tested and what should be carried forward into actionvalid control. Evaluation beyond video fidelity. Generative world models require evaluation beyond whether generated videos look realistic. Video loss, visual preference and prompt adherence measure observational fidelity, but not whether an imagined future is actionable for a particular embodiment. Embodied benchmarks should instead test counterfactual utility: whether imagined branches improve closed-loop decisions under controlled interventions, distribution shift and safety constraints. Take drones as an instance, test suites should perturb wind, GPS availability, visual aliasing, payload, battery state and actuator health, and measure recovery, constraint vi-

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olation, energy consistency and calibrated risk. Take manipulators as another example, they should vary hidden mass, clutter, deformability, occlusion and tool availability, and measure grasp stability, contact feasibility, replanning and recoverability. A strong model should not merely generate plausible futures; it should reject infeasible branches, revise plans under shift and expose useful affordances. The resulting criterion is counterfactual controllability. A self-evolving world model should generate intervention-conditioned futures with novelty, bind them to embodiment constraints with consistency, verify them under distribution shift for generalizability, and distil them into compact decision variables for efficient control. The overall value is measured not by video fidelity alone, but by whether imagination improves valid actions.

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Funding

Learning. PMLR 2020; 119: 8459–8468.

This work was supported by Beijing National Research Center for Information Science and Technology (No. BNR2026TD03005).

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Conflict of interest statement

The authors declare no conflict of interest.

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