GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling
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[2501.18898] GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling Skip to main content Search Submit Donate Log in Search arXiv Press Enter to search · Advanced search Computer Science > Computer Vision and Pattern Recognition arXiv:2501.18898 (cs) [Submitted on 31 Jan 2025 ( v1 ), last revised 15 Aug 2026 (this version, v4)] Title: GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling Authors: Pinxin Liu , Luchuan Song , Junhua Huang , Haiyang Liu , Junfan Zhu , Chenliang Xu View a PDF of the paper titled GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling, by Pinxin Liu and 5 other authors View PDF HTML (experimental) Abstract: Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions between them and result in unnatural and disjointed movements. Additionally, their autoregressive/diffusion-based pipelines show slow generation speed due to dozens of inference steps. To address these two challenges, we propose GestureLSM, a flow-matching-based approach for Co-Speech Gesture Generation with spatial-temporal modeling. Our method i) explicitly model the interaction of tokenized body regions through spatial and temporal attention, for generating coherent full-body gestures. ii) introduce the flow matching to enable more efficient sampling by explicitly modeling the latent velocity space. To overcome the suboptimal performance of flow matching baseline, we propose latent shortcut learning and beta distribution time stamp sampling during training to enhance gesture synthesis quality and accelerate inference. Combining the spatial-temporal modeling and improved flow matching-based framework, GestureLSM achieves state-of-the-art performance on BEAT2 while significantly reducing inference time compared to existing methods, highlighting its potential for enhancing digital humans and embodied agents in real-world applications. Project Page: this https URL Comments: Accepted to ICCV 2025. Project Page: this https URL Subjects: Computer Vision and Pattern Recognition (cs.CV) ; Graphics (cs.GR) Cite as: arXiv:2501.18898 [cs.CV] (or arXiv:2501.18898v4 [cs.CV] for this version) https://doi.org/10.48550/arXiv.2501.18898 Focus to learn more arXiv-issued DOI via DataCite Submission history From: Pinxin Liu [ view email ] [v1] Fri, 31 Jan 2025 05:34:59 UTC (3,857 KB) [v2] Sat, 8 Mar 2025 01:34:25 UTC (15,484 KB) [v3] Sun, 3 Aug 2025 07:25:09 UTC (13,405 KB) [v4] Sat, 15 Aug 2026 03:16:14 UTC (13,399 KB) Full-text links: Access Paper: View a PDF of the paper titled GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling, by Pinxin Liu and 5 other authors View PDF HTML (experimental) TeX Source view license Current browse context: cs.CV < prev | next > new | recent | 2025-01 Change to browse by: cs cs.GR References & Citations NASA ADS Google Scholar Semantic Scholar export BibTeX citation Loading... BibTeX formatted citation × loading... 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