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Do Geometry-Aware Positional Encodings Help Transformers in Spatial Imperfect-Information Games?

Fu, Wenji · 2026 · arxiv_all
arXiv (All) · Papers · 2026
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[2608.14982] Do Geometry-Aware Positional Encodings Help Transformers in Spatial Imperfect-Information Games? Skip to main content Search Submit Donate Log in Search arXiv Press Enter to search · Advanced search Computer Science > Machine Learning arXiv:2608.14982 (cs) [Submitted on 15 Aug 2026] Title: Do Geometry-Aware Positional Encodings Help Transformers in Spatial Imperfect-Information Games? Authors: Wenji Fu View a PDF of the paper titled Do Geometry-Aware Positional Encodings Help Transformers in Spatial Imperfect-Information Games?, by Wenji Fu View PDF HTML (experimental) Abstract: Transformers applied to spatial imperfect-information games must represent map geometry while tracking hidden entities through time. We ask whether geometry-aware positional encodings improve these capabilities, without claiming a new positional encoding. We construct a four-level benchmark on a hexagonal naval pursuit game: controlled geometry and topology probes, an exact-Bayes hidden-target tracking task, offline policy imitation at 1k and 10k games, and 7,200 fixed-seed games against three legacy opponents. Across matched Transformer backbones, HexRoPE reduces exact-belief posterior cross-entropy relative to no positional encoding by 0.278 on D6-transformed test orbits and 0.329 on a larger map; both hierarchical-bootstrap confidence intervals exclude zero, and both Holm-adjusted p-values are below 0.001. At 1k games, HexRoPE improves policy action accuracy by 4.63 percentage points over no encoding and 2.05 points over rectangular relative bias; the gains shrink to 1.55 and 0.41 points at 10k games. However, HexRoPE does not improve aggregate gameplay win rate: its paired effect over no encoding is -1.56 percentage points (95% CI [-4.50, 1.17]). Rectangular relative bias is strongest on D6 belief consistency but fails sharply when extrapolating from radius 3 to radius 4, while graph bias provides only a small blocked-edge gain. The results show that geometric inductive bias improves belief estimation and data-efficient imitation, but those representation gains do not automatically produce stronger closed-loop play. Comments: 7 pages, 4 figures, 3 tables Subjects: Machine Learning (cs.LG) ; Artificial Intelligence (cs.AI); Machine Learning (stat.ML) Cite as: arXiv:2608.14982 [cs.LG] (or arXiv:2608.14982v1 [cs.LG] for this version) https://doi.org/10.48550/arXiv.2608.14982 Focus to learn more arXiv-issued DOI via DataCite Submission history From: Wenji Fu [ view email ] [v1] Sat, 15 Aug 2026 02:20:10 UTC (42 KB) Full-text links: Access Paper: View a PDF of the paper titled Do Geometry-Aware Positional Encodings Help Transformers in Spatial Imperfect-Information Games?, by Wenji Fu View PDF HTML (experimental) TeX Source view license Current browse context: cs.LG < prev | next > new | recent | 2026-08 Change to browse by: cs cs.AI stat stat.ML References & Citations NASA ADS Google Scholar Semantic Scholar export BibTeX citation Loading... BibTeX formatted citation × loading... 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