Bielefeld Pub
metadata only
Advantages of Eye-Gaze over Head-Gaze-Based Selection in Virtual and Augmented Reality under Varying Field of Views
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- Combined action observation and motor imagery in virtual reality. On watching and imagining oneself at a level that one has not yet achieved#657416
- Exploring the Bigger Picture: Individual Gaze Coordination and Motion Perception Across the Visual Field / Patricia Müller ; Gutachter: Wolfgang Einhäuser-Treyer, Alexandra Bendixen ; Betreuer: Wolfgang Einhäuser-Treyer#970420
- Virtual Reality, Seeing-In, and Twofoldness#729740
- The functional and temporal roles of gaze evolve across the phases and constraints of multi-stage robot-mediated manipulation#618124
- The functional and temporal roles of gaze evolve across the phases and constraints of multi-stage robot-mediated manipulation#617624
Record · ID 657569
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive