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Integrating Augmented Reality, Gamification, and Serious Games in Computer Science Education

Γεώργιος Λαμπρόπουλος et al. · 2023
OpenAlex · Papers · License: Open Access · 2023
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augmented-realityautonomycognitioncritical-thinkingmathematics-education
competence (human resources), augmented reality, autonomy, psychology, mathematics education, critical thinking, process (computing), cognition
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Record · ID 671769
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