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Smartphone Sensor Based Gesture Recognition Library

Badrinarayan, Sidhesh et al. · 2014
PhilArchive · Papers · 2014
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philosophy
Gestures are a natural way for humans to interact. We propose a gesture recognition library using the motion sensors embedded on mobile devices. Data from a combination of sensors form a signature for each individual gesture which is then recognized using pattern recognition technique. Gesture recognition is achieved in the video game console market using Kinect/camera or by controllers like Wii, Xbox controller etc. These devices are generally costly and have limitations associated with them. The objective of our idea is to provide an amazing gaming experience, generally associated with costly devices, using smartphones that are already widely available. The library can be used in applications catering to domains like gaming, augmented reality, browsing applications and many more. Due to the rising popularity of smartphones, the reach of our idea will be huge. Consequently, smart phones can soon replace other gaming consoles, and our system can aid this transition.
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