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GazeTune: Facilitating Precise Gaze-Driven Interactions with Cascaded Touch Input

Kim, Jina et al.
arXiv (All) · Papers
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human-computer-interaction
Eye gaze has become an essential input for spatial computing, but its coarse targeting and saccadic nature limit precision and complicate continuous interactions such as dragging, especially under user motion. Gaze+pinch has also become standard in XR for its convenience, yet mid-air gestures remain
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