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EvoGS: Modeling Deformation Evolution for Dynamic Gaussian Splatting

Dong, Wei et al.
arXiv (All) · Papers
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computer-vision-and-pattern-recognition
Recent extensions of 3D Gaussian Splatting (3DGS) enable real-time novel view synthesis in dynamic scenes by learning time-conditioned Gaussian deformations. However, existing MLP-based methods typically estimate deformations independently at each timestamp, making them less robust to large or abrup
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