ClinicalTrials.gov
public full text
Public Domain
Gamification-Augmented Home-Based Exercise for Peripheral Artery Disease
A randomized trial of a gamification-enhanced home-based walking program compared with a standard home-based walking program in patients with intermittent claudication. Patients will be provided with a Fitbit device and set an exercise goal. Over the next 16 weeks, patients will receive text message reminders to exercise and daily steps will be tracked. Half of patients will be randomized to a gamified interface that leverages behavioral economic principles to encourage exercise.
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- In-Home Sensor Monitoring of Older Adults With Cancer#1074315
- Psychological mechanisms mediating the effect of gamified digital interventions on physical activity: A randomized controlled trial#459196
- Influence of a Home-based Nutrition and Exercise Program on Quality of Life of Palliative Cancer Outpatients#849110
- Feasibility of a Modular mHealth for Tailored Rehabilitation of Breast Cancer#1046921
- Measuring Outcomes With Validated Exercise#903947
Record · ID 916658
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive