arXiv (OAI Expanded)
open access
Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters
Posing 3D characters is a fundamental task in computer graphics. However, existing paradigms, ranging from traditional auto-rigging to recent pose-conditioned generative models, frequently struggle with inaccurate skinning weights, fixed mesh topologies, and poor pose conformance. These challenges h
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