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LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
3D Gaussian Splatting (3DGS) achieves high-quality, real-time novel view synthesis, but the resulting assets have baked-in illumination and cannot be easily relit. Inverse rendering methods optimize simplified reflectance and illumination models for each scene, limiting efficiency and relighting qua
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Related documents
- LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting#920470
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