arXiv (All)
open access
Virtual Reality in Service Design for Plastics Recycling: Two Application Cases
Plastics recycling depends on everyday sorting practices and on how recycling services are communicated and experienced. Virtual reality (VR) can present these practices and services in situated, interactive form, yet its role in service design for plastics recycling is still emerging. This paper ex
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- Man as Trinity of Body, Spirit, and Soul#707558
- Erotica by Virtual Reality on Sperm Donors#969340
- How is the abstract knowledge of craft and material properties shared with the user in simulation role-play video games?#217765
- Poiesis, ecology and embodied cognition#83300
- Beyond Consciousness Hacking: Positioning the Nzila Spirit-Tech Paradigm within the Emerging Global Spirit-Tech Landscape#691229
Record · ID 984103
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive