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On Scaling Coordinate-Based Neuroevolution: The Quadtree Bottleneck in ES-HyperNEAT
ES-HyperNEAT evolves substrate topology through adaptive quadtree subdivision; to our knowledge, no implementation with full population-level GPU parallelization exists. We present JAX-ESHN, a JAX-based implementation targeting GPU parallelization with batched CPPN queries, and benchmark it against
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