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05c57
Documents about 05c57
- The scramble number of outerplanar graphs#1110329arXiv (OAI Expanded)
- The burning game on graphs#1131372arXiv (All)
- Ramsey-type results for Maker-Breaker games#920507arXiv (OAI Expanded)
- Ramsey-type results for Maker-Breaker games#924741arXiv (All)
- Fast robbers on abelian Cayley graphs and digraphs#926222arXiv (All)
- On the gonality of Kneser graphs#809719arXiv (OAI Expanded)
- On the gonality of Kneser graphs#819715arXiv (All)
- Undirected edge geography games on grids#925767arXiv (All)
- The stacking number of a tree#1115767arXiv (All)
- On the Multi-Robber Damage Number#1141371arXiv (All)
- Undirected edge geography games on stacked prism graphs#998940arXiv (All)
- On the Burning Game: Nordhaus-Gaddum Bounds and Graph Products#1142856arXiv (All)
- Burning Signed Graphs#1186820arXiv (All)
- Three-Neighbour Bootstrap Percolation in Thin Three-Dimensional Grids#1296365arXiv (All)
- Cops and robbers for hyperbolic and virtually free groups#797168arXiv (OAI Expanded)
- Cops and robbers for hyperbolic and virtually free groups#798581arXiv (All)
- Relaxed coparking functions and Stanley's conjecture for matroid $h$-vectors#1160743arXiv (OAI Expanded)
- The game chromatic number of generalized Mycielski graphs of paths and cycles#919950arXiv (OAI Expanded)
- The game chromatic number of generalized Mycielski graphs of paths and cycles#924181arXiv (All)
- Improved bounds for the lazy cops and robbers on generalized hypercubes#927470arXiv (All)
- An Improved Upper Bound on the Threshold Bias of the Oriented-cycle Game#1013408arXiv (All)
- The Game Chromatic Number of Complete Multipartite Graphs with Singletons and Large Parts#1296515arXiv (All)
- The Infectious Vaccination Problem: a variant of Firefighting with Spreading Defence#1201472arXiv (All)
- A correction to the Zero Forcing Number of the Generalized Petersen Graphs $P(n,3)$#1296459arXiv (All)
- A Complete Characterization of Convexity in Flow Games#1403071arXiv (All)
- Quantum-assisted rendezvous on hypercubes: a quantum Bernoulli noise approach#1297301arXiv (All)
- Structural and computational aspects of majority coloring games#1142104arXiv (All)
- The Almost Stacked Hypothesis: A Conjectural Analogue of Sjöstrand's Cover Pebbling Theorem#1234018arXiv (All)
- Term Coding and Dispersion: Exact and Asymptotic Decision Problems#820352arXiv (All)
- On the majority game chromatic number of forests and other graphs#1049995arXiv (All)
- Nim heaps in the Game of Cycles: the parity conjecture fails on trees#1326041arXiv (All)
- Sharp zero forcing numbers for the generalized Petersen graphs $P(n,3)$ and $P(n,4)$#1388625arXiv (All)
- Past-aware game-theoretic centrality: a framework for cardinality-constrained set-function maximization on networks#984926arXiv (All)
- Structural Parameterizations for Eternal Vertex Cover#1011606arXiv (All)
- Restricted Chip-Firing: Toric Toppling Ideals, Picard Groups, and Cellular Resolutions#919824arXiv (OAI Expanded)
- Restricted Chip-Firing: Toric Toppling Ideals, Picard Groups, and Cellular Resolutions#924053arXiv (All)
- Flow Games with Public Arcs: the Least Core and the Nucleolus#998274arXiv (All)
- Term Coding: An Entropic Framework for Extremal Combinatorics and the Guessing--Number Sandwich Theorem#789552arXiv (OAI Expanded)
- Term Coding: An Entropic Framework for Extremal Combinatorics and the Guessing--Number Sandwich Theorem#793556arXiv (All)
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