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EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute

Ellensohn, Björn et al.
arXiv (All) · Papers
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computer-vision-and-pattern-recognitionrobotics
Conventional 3D Gaussian Splatting assumes a closed set of observations and long optimization schedules. Continual RGB-D mapping in contrast poses the problem that new observations arrive online, while previously reconstructed regions must be preserved. We present EliGSiR (Evidence-guided Load-adapt
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