Mars: Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer
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Efektivitas Media Real Time Augmented Reality Bubut pada Mata Kuliah Teknologi Pemesinan Program Studi D III Departemen Teknik Mesin FT-UNP
Learning activities can run smoothly if accompanied by the availability of appropriate learning media. Learning in the Machining Technology course requires direct practical activities, for example in understanding the use of lathes. The limitations of students' mastery of knowledge when facing the t
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