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Information Design Against Gaming and Learning Adversaries

Gaikwad, Madhava
arXiv (All) · Papers
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artificial-intelligencecomputer-science-and-game-theorycryptography-and-securitymachine-learning
A principal who deploys a binary classifier with an abstention option must decide which queries the mechanism abstains on. The right choice depends on the adversary. A gaming adversary already knows the classifier and tries to manipulate features across the boundary, so the principal does best by ab
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