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computer-science-and-game-theory
42Documents about computer-science-and-game-theory
Documents about computer-science-and-game-theory
- The Complexity of Two-Team Polymatrix Games with Independent Adversaries#131246arXiv (OAI)
- On the Equivalence of Zero-Sum Games and Conic Programs#139047arXiv (OAI)
- Adaptive Bidding Policies for First-Price Auctions with Budget Constraints under Non-stationarity#139159arXiv (OAI)
- Optimal Capacity Modification for Stable Matchings with Ties#141671arXiv (OAI)
- Incentivizing High-Quality Human Annotations with Golden Questions#141745arXiv (OAI)
- The Wisdom of the Crowd and Higher-Order Beliefs#177183arXiv (OAI Expanded)
- Conditional dominance in games with unawareness#183084arXiv (OAI Expanded)
- Conjugation invariants determine the metacommutation permutation only up to relabelling#608953arXiv (OAI Expanded)
- Position: AI Governance Needs ISO-like Interoperability Protocols, Not Just Laws#609009arXiv (OAI Expanded)
- CFR without Unbiasedness: Deterministic Guarantees for Persistent Public-Chance Schedules#609190arXiv (OAI Expanded)
- Individual Disempowerment through an Advice Channel: Control Loss when Influence is Endogenous#609219arXiv (OAI Expanded)
- BRAID: Learning Equilibrium Maps in Interdependent Security Games via Weight-Tied Iterative Graph Neural Networks#609277arXiv (OAI Expanded)
- The Open-Strategy Dictator Game: Cooperation Under Mutual Transparency#609328arXiv (OAI Expanded)
- Individual Rationality in Constrained Hedonic Games: Friends, Enemies, and Neutrals#609626arXiv (All)
- Forging Self-Funded Marketplaces among Strategic Agents#609703arXiv (All)
- Dynamic Pricing and Advertising with Demand Learning#609726arXiv (All)
- Emergent Outcomes of the veToken Model#609735arXiv (All)
- Majority voting is not good for heaven or hell, with mirrored performance#609737arXiv (All)
- Memoryless Algorithmic Collusion: Sure to Fail, Slow to Fall#609750arXiv (All)
- A Stackelberg Game Framework with Drainability Guardrails for Pricing and Scaling in Multi-Tenant GPU Cloud Platforms#609918arXiv (All)
- Conjugation invariants determine the metacommutation permutation only up to relabelling#610015arXiv (All)
- Position: AI Governance Needs ISO-like Interoperability Protocols, Not Just Laws#610071arXiv (All)
- Watermarked Game Solving via Perturbed Regret Minimization#610937arXiv (OAI Expanded)
- Watermarked Game Solving via Perturbed Regret Minimization#612414arXiv (All)
- Fair Division Meets Scheduling: Approximately Envy-Free Interval Scheduling#612584arXiv (All)
- Welfare-Maximizing Pooled Testing#612695arXiv (All)
- Can LLMs Replace Economic Choice Prediction Labs? The Case of Language-based Persuasion Games#612717arXiv (All)
- Efficiently Restructuring Sovereign Debt via Arctic Auctions with Convex Costs#664305arXiv (OAI Expanded)
- Stable Matching with Deviators and Conformists#668405arXiv (OAI Expanded)
- Exploring cooperation mechanisms via deep reinforcement learning in network common-pool resource games#668555arXiv (OAI Expanded)
- Axiomatic Tools for Separating Electoral Control Types, with Applications to Concrete Systems#668565arXiv (OAI Expanded)
- Lattice operations for the stable set in many-to-many markets via re-equilibration dynamics#674136arXiv (OAI Expanded)
- Non-participant externalities reshape the evolution of altruistic punishment#674206arXiv (OAI Expanded)
- A Bayesian framework for opinion dynamics models#674215arXiv (OAI Expanded)
- Bluffing in Scrabble#674225arXiv (OAI Expanded)
- APMM: Automated Parlay Market Maker#674488arXiv (OAI Expanded)
- APMM: Automated Parlay Market Maker#677689arXiv (All)
- Scale-robust Auctions#684290arXiv (All)
- Coalition Formation with Limited Information Sharing for Local Energy Management#684401arXiv (All)
- Multi-Winner Voting with Argumentative Ballots#684613arXiv (All)
- Refundable Deposits: How to Restore Cooperation in Finitely Repeated Games#780846arXiv (All)
- Approval-Based Apportionment: Like Portioning, Approximately like Committee Voting#780910arXiv (All)
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theoretical-economics6physics-and-society4data-structures-and-algorithms3human-computer-interaction3optimization-and-control391a052computers-and-society2group-theory2multiagent-systems2systems-and-control290c46191b701
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