OSF
open access
Playing at a Distance: Game-Based Pedagogy for Online Architectural and Urban Design Education
Architectural education has long been organized around the studio, a place-based culture of making, looking and critique that distance learning has struggled to reproduce. The mandatory shift to remote teaching during the COVID-19 pandemic exposed the limits of virtual studios built on videoconferen
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- meta-PLACE Co-Design Workshop#341636
- Is Virtual Education as Good as a Classroom?#975407
- The Effect of Virtual Simulation Game on the Development of Nursing Students' Knowledge and Skills: A Randomized Controlled Trial.#146086
- Moral Education Through Mass Art: Implementing _Vanderpump Rules_ in the Modern Ethics Classroom#76296
- The mega-universities and the knowledge media : implications of new technologies for large distance teaching universities#1020342
Record · ID 1121392
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive