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An Automata-Based Approach to Games with $ω$-Automatic Preferences

Bruyère, Véronique et al.
arXiv (OAI Expanded) · Papers
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computer-science-and-game-theoryformal-languages-and-automata-theory
This paper studies multiplayer turn-based games on graphs in which player preferences are modeled as $ω$-automatic relations given by deterministic parity automata. This contrasts with most existing work, which focuses on specific reward functions. We conduct a computational analysis of these games,
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