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Game Sound-Effect Completion with Event-Level Transformation Hints

Jiang, Xinrui et al.
arXiv (All) · Papers
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sound
Creating sound effects for a new game-character skin requires a distinct acoustic identity while preserving gameplay-event roles. The challenge is to complete a coherent set of related sounds whose required degrees of redesign differ. We formulate this task as completion conditioned on base-skin aud
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