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Sensing Instability, Adapting the Scene: A Real-Time Movement-Smoothing Design Framework for Stable VR Locomotion

Joyee, Ramisa Fariha et al.
arXiv (All) · Papers
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human-computer-interaction
Users experience different balance challenges while standing, walking, and turning in virtual reality (VR), yet most locomotion techniques apply the same visual behavior regardless of movement state. We present a real-time movement-smoothing design framework in this paper that organizes visual adapt
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