HAL (France)
open access
English Language Arts (ELA) Teachers’ Lived Experience: Challenges, Strategies, and Impacts of Gamification on Classroom Dynamics
This descriptive phenomenological study explores the lived experiences of four Filipino English Language Arts (ELA) teachers in South Carolina who use gamification as an optional instructional approach in ELA instruction. Guided by Colaizzi's seven-step method and contemporary gamification theory, i
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- Gamificación y mejora de la motivación en el aula de Literatura Española#240633
- Modelo didáctico de gamificación por niveles y progresión para el aprendizaje de estudiantes universitarios en Babahoyo, Ecuador 2025#228278
- Arte contemporáneo en la escuela. Material de apoyo pedagógico para profesores de educación general básica de 5° a 8°#400813
- Relatório de estágio pedagógico de educação física realizado no Agrupamento de escolas do Bom Sucesso#186386
- Enseñanza activa y motivación en el aprendizaje del inglés en estudiantes de secundaria de una institución educativa, Lima, 2025#248214
Record · ID 1399201
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive