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gamification
Documents about gamification
- Applying Gamification to Postgraduate Endoscopic Training#1497549ClinicalTrials.gov
- Effect of Gamification on Orthodontic Knowledge Retention Among Dental Students#1497396ClinicalTrials.gov
- Gamification in Disaster Nursing Education#1087218ClinicalTrials.gov
- Gamification in the Treatment of Spider Phobia#875150ClinicalTrials.gov
- Gamification on English Vocabulary Acquisition: A Quasi-Experimental Study#1345649HAL (France)
- 4th BioHackathon Germany report: Exploring Gamification Strategies to Enhance Bioinformatics Training#434928OSF
- The Effect of Web-Based Gamification Applications on Nursing Students' Learning Regarding Cardiopulmonary Resuscitation#911795ClinicalTrials.gov
- Improving Reading Motivation Through Gamification In High School English 7 Classes#1390784HAL (France)
- Can gamification really enhance learning performance? The importance of balancing gamification design and content quality.#340554NCBI PubMed Central
- Exploring Teachers’ Experiences on ICT-Integrated Gamification in Science Classes#1284084HAL (France)
- On Semantic Gamification#762077PhilArchive
- Gamification in Family Planning Education: Impact on University Students#1483924ClinicalTrials.gov
- Leveraging health education through integrating gamification into traditional teaching: Learnings from leadership and management program#339252ULRR
- Does gamification improve physical activity? A systematic review and meta-analysis#487133SportRxiv
- The Effect of Gamification on Breastfeeding Self-Efficacy and Infant Nutrition Attitudes of Pregnant Women#1321103ClinicalTrials.gov
- Implementation of Gamification Concept in E-Learning for 3D Animation Learning#30988Zenodo (CERN)
- A comprehensive review on gamification in Neurocybersecurity#311308DigitalCommons@Kennesaw State University
- Digital Tools for Learning Diabetes: Combination of Animation and Gamification#844940ClinicalTrials.gov
- Adaptive Gamification in Obstetric Nursing#896386ClinicalTrials.gov
- The Effect of Gamification-Based Instructional Design Developed#1044410ClinicalTrials.gov
- English Language Arts (ELA) Teachers’ Lived Experience: Challenges, Strategies, and Impacts of Gamification on Classroom Dynamics#1399201HAL (France)
- Does gamification enhance adherence?: A randomized controlled trial of a digital self-esteem intervention#1501773OSF
- The Effectiveness of Gamification vs. Traditional Teaching in Undergraduate Medical Education#879622ClinicalTrials.gov
- Gamification in Asynchronous Faculty Development#1431168ClinicalTrials.gov
- Title: A Multimodal Exercise Program With Gamification for Parkinson Disease (MEP+G)#1231000ClinicalTrials.gov
- Does gamification enhance adherence?: A randomized controlled trial of a digital self-esteem intervention#1501800PsyArXiv
- Using Gamification to Teach Cybersecurity in a Social Science Course: An Experience Paper#311306DigitalCommons@Kennesaw State University
- Effect of Gamification in Improving the Performance in Mathematics of Grade 7 Learners at Bantad National High School, Gumaca, Quezon#402272HAL (France)
- Personalised and Gamification-based Decision Aid (DA): a Randomized Controlled Pilot Study About Colorectal Cancer (CRC) Screening#832928ClinicalTrials.gov
- Supporting data for "Gamification to promote personal and family well-being in Hong Kong"#311451Figshare
- Using Gamification to enhance student engagement at a South African Private Higher Education Institution: A DBR approach#355166OpenUCT
- Formative evaluation of a nutrition label education intervention using computer gamification to promote learning among school students#425201ScholarBank@NUS
- Gamification Strategies and Their Impact on Learning English as a Second Language (ESL) in Higher Education.#428796UNIVERSIDAD LAICA "ELOY ALFARO" DE MANABI
- The role of awareness and gamification on technical debt management#331388Repositorio Institucional de la Universidad de Burgos (RIUBU)
- The effect of gamification on audiology awareness among young adults#957623Louisiana Tech Digital Commons
- The gamification of learning and instruction#1179638Open Library
- Gamification and Medication Adherence (GAME Adherence)#356585ClinicalTrials.gov
- GAMIFICATION IN FOREIGN LANGUAGE TEACHING: THE EFFECTIVENESS OF MOBILE APPLICATIONS IN INCREASING STUDENT MOTIVATION#191296REPOSITORY.ENU
- Gamification in High-School Classrooms: An Intrinsic Single-Case Study of Teacher Perceptions Engaging Self-Determination Theory#192951DigitalCommons@Kennesaw State University
- Resistance Training Based on Gamification in Children Aged 10-12 Years Old During Physical Education#968813ClinicalTrials.gov
- O desafio da serpente: usando gamification para apoiar o ensino-aprendizagem de programação#1391715Repositório Institucional da UFPB
- Effect of Web 2.0 Gamification Tools on Listening Comprehension Skills in a Second Foreign Language German Course#477064OpenMETU
- Optimising gamification using constructive competition and video games#1019273SHU Research Data Archive (SHURDA)
- Next-Generation Applications and Implementations of Gamification Systems#1206140Open Library
- Examining the Effects of Mixed and Non-Digital Gamification on Students' Learning Performance, Cognitive Engagement and Course Satisfaction#460778ERIC
- Impact of Video Games, Gamification, and Game-Based Learning on Sustainability Education in Higher Education#295689Repositorio Institucional de la Universidad de Burgos (RIUBU)
- Study on the Effect of a Gamified Health Education Programme on Primary School Children#1162137ClinicalTrials.gov
- Assessing the Effect of Virtual Reality Gamification on Anxiety and Pain Management During Extraction of MIH-affected Lower First Permanent Molars in Pediatric Patients#1476237ClinicalTrials.gov
- Gamification Boosts Physical Activity in Disparate Populations of Cancer Survivors.#150226NCBI PubMed Central
- Motivational scaffolding through digital gamification in early childhood science teacher education: A design-based research study#268190Dipòsit Digital de la Universitat de Barcelona
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