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NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation

He, Yumeng et al.
arXiv (All) · Papers
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computer-vision-and-pattern-recognition
The advancement of Embodied AI necessitates high-quality simulation assets that faithfully mirror the real world. However, transforming raw visual observations into simulation-ready scenes remains challenging due to the lack of physical grounding and scene-level interactivity in current image-to-URD
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